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iphonejudy

macrumors 6502
Original poster
Sep 12, 2008
301
1
Hi,


I am having ppc.

After i installed sdk 2.2.1,I run the xcode

I got the below error,


Building target “Test” of project “Test” with configuration “Debug”


Checking Dependencies

CompileXIB /Users/muralikrishnan/Desktop/Test/MainWindow.xib
cd /Users/muralikrishnan/Desktop/Test
setenv PATH "/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/usr/bin/ibtool --errors --warnings --notices --output-format human-readable-text --compile /Users/muralikrishnan/Desktop/Test/build/Debug-iphonesimulator/Test.app/MainWindow.nib /Users/muralikrishnan/Desktop/Test/MainWindow.xib
/* com.apple.ibtool.errors */
Internal Error:
Description: A method claimed to have failed but provided no error!
/* com.apple.ibtool.warnings */
Internal Warning:
Description: ibtool encountered an error while loading the ibplugin from /Developer/Platforms/MacOSX.platform/Developer/Library/Interface Builder/Plug-ins/CocoaPlugin.ibplugin.
Error: Error Domain=NSCocoaErrorDomain Code=3588 UserInfo=0x635010 "The bundle “Interface Builder Cocoa Plugin” could not be loaded." (dlopen(/Developer/Platforms/MacOSX.platform/Developer/Library/Interface Builder/Plug-ins/CocoaPlugin.ibplugin/Contents/MacOS/CocoaPlugin, 265): Symbol not found: _IBResizeActionIsOriginless
Referenced from: /Developer/Platforms/MacOSX.platform/Developer/Library/Interface Builder/Plug-ins/CocoaPlugin.ibplugin/Contents/MacOS/CocoaPlugin
Expected in: /Developer/usr/bin/../../Library/Frameworks//InterfaceBuilderKit.framework/Versions/A/InterfaceBuilderKit
)


Internal Warning:
Description: ibtool encountered an error while loading the ibplugin from /Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Interface Builder/Plug-ins/IBCocoaTouchPlugin.ibplugin.
Error: Error Domain=NSCocoaErrorDomain Code=3588 UserInfo=0x638550 "The bundle “IBCocoaTouchPlugin” could not be loaded." (dlopen(/Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Interface Builder/Plug-ins/IBCocoaTouchPlugin.ibplugin/Contents/MacOS/IBCocoaTouchPlugin, 265): Symbol not found: _IBLibraryClassesCategoryName
Referenced from: /Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Interface Builder/Plug-ins/IBCocoaTouchPlugin.ibplugin/Contents/MacOS/IBCocoaTouchPlugin
Expected in: /Developer/usr/bin/../../Library/Frameworks//InterfaceBuilderKit.framework/Versions/A/InterfaceBuilderKit
)


Internal Warning:
Description: ibtool encountered an error while loading the ibplugin from /Developer/Platforms/MacOSX.platform/Developer/Library/Interface Builder/Plug-ins/CarbonPlugin.ibplugin.
Error: Error Domain=NSCocoaErrorDomain Code=3588 UserInfo=0x62b590 "The bundle “Interface Builder Carbon Plugin” could not be loaded." (dlopen(/Developer/Platforms/MacOSX.platform/Developer/Library/Interface Builder/Plug-ins/CarbonPlugin.ibplugin/Contents/MacOS/CarbonPlugin, 265): Symbol not found: _IBResizeActionIsOriginless
Referenced from: /Developer/Platforms/MacOSX.platform/Developer/Library/Interface Builder/Plug-ins/CarbonPlugin.ibplugin/Contents/MacOS/CarbonPlugin
Expected in: /Developer/usr/bin/../../Library/Frameworks//InterfaceBuilderKit.framework/Versions/A/InterfaceBuilderKit
)

command/usr/bin/ibtool failed with exit code 1

Can anyone please tell me the solution

Thanks
judy
 
I Drag the iPhone SDK package onto the Pacifist icon

Select the top entry, “Contents of iPhone SDK”

Click the “Install” button

copy the platform folder and put in to the r main Developer directory.
 
Well, it's possible 2.2.1 really doesn't work on PPC. (I assume you know that Apple doesn't officially support iPhone development on PPC)

Maybe someone else here uses 2.2.1 on PPC and can help.

Good luck.
 
y u said stop asking?

You asked in this thread and were told no. Then you asked again and were told no. Then you started a new thread and were told no, twice. Then you started yet another thread (this one) saying you had problems with running under PPC and were again told (twice) that the SDK is not officially supported on PPC.

This is the root of your problem. You either need to understand enough about computer architecture to hack the SDK to run under PPC, or you need to develop on an Intel based Mac.
 
In the first thread ,I am asking about the system requirements.

The second one i am asking about ibtool failed error.The guy replied me said ,that he doesnt know abt that and ask some one.

So only i create a new thread and asked.Whats the mistake i done jnic?
 
I think forums is used to discuss things only.

if i disturb ,i unsuscribe from this group
 
My point is, these aren't really distinct problems, they're all caused by trying to run the SDK under PPC architecture.

Since this is a programming forum, the questions all end up coming across as "I'm using the SDK in a non-standard way and it's causing errors." This isn't really something most of us can help with, as evidenced by your lack of a solution in any of the threads listed above.
 
My point is, these aren't really distinct problems, they're all caused by trying to run the SDK under PPC architecture.

Since this is a programming forum, the questions all end up coming across as "I'm using the SDK in a non-standard way and it's causing errors." This isn't really something most of us can help with, as evidenced by your lack of a solution in any of the threads listed above.


Anyway thanks form ur reply jnic.u also helped me a lot and lot of time to solve my problems.thanks.
bye
 
For anyone (like I did) who comes across this thread because they're trying to run the iPhone SDK on PPC, the latest 3.1 update won't work. Some components are Intel only.

What you need to do is download iPhone 2.2.1 for PPC and the follow the instructions.

I spent all day yesterday scouring the web for the answer, and found this hidden away so wanted to post it here to help any other promising PowerPC iPhone developers. Good luck!
 
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