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JReynolds

macrumors 6502
Original poster
Apr 16, 2009
428
0
Where the Air Force sends me
Please understand what OnLive actually is. Feel free to Google before posting
http://www.tuaw.com/2010/02/22/onlive-demos-crysis-on-iphone-expects-to-go-to-ipad/

I enjoy my 360 and PS3. I really enjoy a game that has amazing graphics and an in depth plot or gameplay mechanics. I do, however, play a few games on my iPhone and I intend to play a few on my future iPad. BUT these games are just to fight off my boredom. I couldn't settle down and play for a solid 1-6 hours. These games lack the graphics of a PS3/360 and have no depth what so ever.

Many of you have probably heard of a new service coming out called "OnLive"
I don't think I could explain it in full detail if I tried so if you haven't heard of it google it. :)

Are there any possibilities of a controller connected via bluetooth (PS3) that would enable true gaming on the iPad through services such as OnLive?

The iPad could literally change mobile gaming forever...
 
Theoretically, I believe, one could make a bluetooth controller that the iPad "sees" as a keyboard. With the properly designed app and controller, OnLive would be pretty sweet on the iPad. Plus, the graphics are already amazing for some games (at least I think so).
 
You clearly do not own one or have any clue about the future of video games. If you had either, you would have said something with at least a tiny bit of substance.
 
You clearly do not own one or have any clue about the future of video games. If you had either, you would have said something with at least a tiny bit of substance.

Here is the substance. Quality of game experience depends on the realism of the graphics. This requires the best GPUs humanity can come up with and those use a lot of power. iPad, on the other hand, is a mobile device designed to display simple pictures. Yes one can play games on it and it might be useful when traveling but that's about it.
 
Here is the substance. Quality of game experience depends on the realism of the graphics. This requires the best GPUs humanity can come up with and those use a lot of power. iPad, on the other hand, is a mobile device designed to display simple pictures. Yes one can play games on it and it might be useful when traveling but that's about it.
The fail starts at the underlined....:rolleyes:
 
TBH I think the iPad will have a near infinitely small impact on handheld gaming. The iPhone will probably have more, an even its impact will be miniscule. You have to understand that there are over 30 million Nintendo DS handhelds in the world, and N sells them at a rate of something like 500,000 per month in the US alone.
 
Here is the substance. Quality of game experience depends on the realism of the graphics. This requires the best GPUs humanity can come up with and those use a lot of power. iPad, on the other hand, is a mobile device designed to display simple pictures. Yes one can play games on it and it might be useful when traveling but that's about it.

The iPad is designed to display simple pictures?? Wow, what rock have you been living under...?
 
TBH I think the iPad will have a near infinitely small impact on handheld gaming. The iPhone will probably have more, an even its impact will be miniscule. You have to understand that there are over 30 million Nintendo DS handhelds in the world, and N sells them at a rate of something like 500,000 per month in the US alone.

If we could use the iPhone/iTouch as a CONTROLLER for an iPad game... that would be cool. Very cool.
 
That's where we disagree I guess. I'd say the quality depends on the software infinitely more. Instead of needing more power-hungry hardware, it would be a lot more "futuristic" to create software that can do more with less stress on the hardware.
 
That's where we disagree I guess. I'd say the quality depends on the software infinitely more. Instead of needing more power-hungry hardware, it would be a lot more "futuristic" to create software that can do more with less stress on the hardware.

Sure, the game is only as good as the software, but then, quality software can always deliver much more on a powerful hardware.
 
iPad and iPhone/Touch are good platforms.

In my opinion they could get some good market if they only had other two buttons for the index fingers.

In hardware I think iPad is more powerful then PSP(?), and the touch screen is way better than the DS.

The quality of the game can definitely get to PSP(some games are already there) but that is only due to developers and not the platform.
 
Those of us reading and replying to this thread prolly have little to offer on the "future" of video games. The OP is on to something though. I have a 2 year and and 4 year old. They are well versed at iPhone games, heck, all things iPhone. The two year old can bowl a 250, call daddy, etc. I'm not too keen on them playing with mommy or daddy's phone so I just bought them a couple Gameboy Adv SP's. Huge fail. They rarely touch them. In the words of my 4 year old, "daddy, I just don't get it... can I have your phone?"




ash =o)
 
Here is the substance. Quality of game experience depends on the realism of the graphics. This requires the best GPUs humanity can come up with and those use a lot of power. iPad, on the other hand, is a mobile device designed to display simple pictures. Yes one can play games on it and it might be useful when traveling but that's about it.

So the original Mario, Sonic, Zelda, and Megaman games are not quality because the graphics aren't realistic? Put the first person shooter down and learn that there is more to games than flashy textures.
 
Those of us reading and replying to this thread prolly have little to offer on the "future" of video games. The OP is on to something though. I have a 2 year and and 4 year old. They are well versed at iPhone games, heck, all things iPhone. The two year old can bowl a 250, call daddy, etc. I'm not too keen on them playing with mommy or daddy's phone so I just bought them a couple Gameboy Adv SP's. Huge fail. They rarely touch them. In the words of my 4 year old, "daddy, I just don't get it... can I have your phone?"
ash =o)

Is it possible that iPhone games are so trivial that 2 and 4 year olds can play them whereas Gameboy games are generally oriented towards more mature audience?
 
Just FYI, the games my kids have on GBA are Spongebob, Rugrats, etc. all games for little guys. I think the point goes more to access and how the new generation may want to interact with things. I suspect that in 10 years, a joystick may seem fairly trivial and old fashion. Both my little guys can also play Wii with no help from daddy.



ash =o)
 
Is it possible that iPhone games are so trivial that 2 and 4 year olds can play them whereas Gameboy games are generally oriented towards more mature audience?

Lol, you're ridiculous.

All it takes to make a great game is enjoyment. When was the last time you used a nintendo product? You want to talk about trivial....:rolleyes:
 
So the original Mario, Sonic, Zelda, and Megaman games are not quality because the graphics aren't realistic? Put the first person shooter down and learn that there is more to games than flashy textures.

Thes are all good games. Personally, I prefer Tetris but this is past not a future.

"Trivial" is the wrong adjective. "Intuitive" is more accurate.

If you prefer but that would be just an euphemism :)
 
Here is the substance. Quality of game experience depends on the realism of the graphics. This requires the best GPUs humanity can come up with and those use a lot of power. iPad, on the other hand, is a mobile device designed to display simple pictures. Yes one can play games on it and it might be useful when traveling but that's about it.

Please take the time to Google "OnLive" with it you don't need a super computer...
 
Here is the substance. Quality of game experience depends on the realism of the graphics. This requires the best GPUs humanity can come up with and those use a lot of power. iPad, on the other hand, is a mobile device designed to display simple pictures. Yes one can play games on it and it might be useful when traveling but that's about it.

I'd guess that you are in your early twenties at best, and too young to remember the real gaming decades. Game play has little to do with graphical content. As GameLoft and a few other companies have proven, the iPhone/iPad devices, as well as the DSI and PSP, are perfectly capable of running quite capable gaming software. The challenge is more from a controller standpoint than anything. I don't have the iPad...yet...but not sure if the larger screen is able to address this issue of the iPod/iPhone.

The screen on my iPod Touch is much too small to be gaming hours upon hours as one might do on a larger monitor with dedicated controllers.

Not that I would do that anyway....
 
I'd guess that you are in your early twenties at best, and too young to remember the real gaming decades. Game play has little to do with graphical content. As GameLoft and a few other companies have proven, the iPhone/iPad devices, as well as the DSI and PSP, are perfectly capable of running quite capable gaming software. The challenge is more from a controller standpoint than anything. I don't have the iPad...yet...but not sure if the larger screen is able to address this issue of the iPod/iPhone.

The screen on my iPod Touch is much too small to be gaming hours upon hours as one might do on a larger monitor with dedicated controllers.

Not that I would do that anyway....

You guessed wrong, I am much older :( And I do agree that games may be played with everything (including dolls). It's just iPad brings absolutely nothing new to the table as far as gaming is concerned. Sure there are certain games which can benefit from touch interface (like chess) but as you said, lack of controller is hard to overcome.
 
You guessed wrong, I am much older :( And I do agree that games may be played with everything (including dolls). It's just iPad brings absolutely nothing new to the table as far as gaming is concerned. Sure there are certain games which can benefit from touch interface (like chess) but as you said, lack of controller is hard to overcome.

I guess intimacy has no bearing on your enjoyment of media?
 
Lilo, you're missing it. I don't think this thread is saying that iPad IS the future of gaming, it's about where gaming may be headed. Especially mobile gaming. Look at the DS. Maybe it won't be the iPad but I think it's a safe bet that touch gaming is going to be a big deal.

Graphics have almost nothing to do with MAINSTREAM game success. It's about accessibility, interaction and the fun factor. Wii is a distant last in graphics in the console world. Yet, it's accessible, easy, intuitive, interactive and a runaway success. The market for video gaming is huge, only a small portion of it is the hardcore gamer.




ash =o)
 
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