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RunOverProducti

macrumors regular
Original poster
Dec 26, 2008
232
1
I'm a musician and just purchased Studio Track HUH HUH ($40) yeah... Well this message popped up about two times within 10 minutes, and notice it says iPhone when I have an iPad?

I wrote to the software developer, what else can I do?

Thanks
 

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I'm a musician and just purchased Studio Track HUH HUH ($40) yeah... Well this message popped up about two times within 10 minutes, and notice it says iPhone when I have an iPad?

I wrote to the software developer, what else can I do?

Thanks

Well the iPad does run on iPhone OS.

You can contact iTunes by it, I've got a refund for an app before as it was not as described and my friend got it because he didn't think it was worth it, and said that it was a mistake and they'll refund you.

Edit: If you go on iTunes store, Click on your account , Purchase History, Select the order you placed, Report a Problem (Click the right app!) and select the reason for you!
 
I'm a musician and just purchased Studio Track HUH HUH ($40) yeah... Well this message popped up about two times within 10 minutes, and notice it says iPhone when I have an iPad?

I wrote to the software developer, what else can I do?

Thanks

you do know that the "iPad" runs the "iPhone OS" and its obvious by the screen shot that that is definately an iPad app. I don't think you can get a refund just hope that the developer fixes whatever is causing those error messages.
 
thats what nice about android, i think you get 3 days or something and you can refund the app. but you can only do this once per app
 
Did you check the forums at Riffworks? I've used their iPhone apps, and the developers respond in the forums as well. They are also pretty good with updates, so just keep at it. Hopefully if this is something that others are experiencing, they'll get it fixed soon and it will be worth keeping.

The 4track app for the iPhone is really good, I just didn't buy this one myself yet.
 
I won't say don't ask for a refund but would you feel better if you still got the error but it said iPad instead of iPhone? :)

Contact the developer and find out what the error is about. Sometimes developers spend little time in writing error messages that their users understand.
 
I won't say don't ask for a refund but would you feel better if you still got the error but it said iPad instead of iPhone? :)

Contact the developer and find out what the error is about. Sometimes developers spend little time in writing error messages that their users understand.

Thanks guys, I've done everything...I also reboot it a couple of times, if they can tell me what's wrong I'll keep it, is awesome for making music on the fly and recording ideas.

Thanks, I wish I could delete this thread since I got the answers that I was looking for, but I can't...

Thanks anyway.
 
This is a real nice thing about Android marketplace, you have 24 hours to try out the program during which time you can cancel and not be charged. I have no worries buying apps on Android but I am extremely cautious on the apple app store, they should really implement a system similar to Androids.
 
When I go to play Call of Duty and I been on the ipad for a while (using other apps, surfing etc..), the game will load with the start up sound but no sound in the menus. You will be able to start a match, but no sound, and the game freezes soon as it begins. For it to work right I would have to power down and restart the ipad. Works fine after that, but after you quit the game and try to come back to it, same scenario.

Not blaming the iPad or the Game, but it got to be one or the other.
It doesn't take a rocket scientist to see whats going on here. RAM
 
When I go to play Call of Duty and I been on the ipad for a while (using other apps, surfing etc..), the game will load with the start up sound but no sound in the menus. You will be able to start a match, but no sound, and the game freezes soon as it begins. For it to work right I would have to power down and restart the ipad. Works fine after that, but after you quit the game and try to come back to it, same scenario.

Not blaming the iPad or the Game, but it got to be one or the other.
It doesn't take a rocket scientist to see whats going on here. RAM

Or the iPad OS's poor handling of resources. Perhaps there's a bug in the system's releasing unused RAM.

But, I do agree that it should have 512MB to begin with, especially since they had to know multitasking was coming (in OS 4) when they designed it.
 
Why would you buy a mixing program if you have no line-in audio? That would be the best use for this type of app.
 
Why would you buy a mixing program if you have no line-in audio? That would be the best use for this type of app.

Its not made to be a mixing program.

To mix you don't need a line-in audio. To record you do, and this is great for on the go ideas that needs to be recorded, it records with the built in mic on the iPad or the headphones with a mic from the iPhone.

You can make a rough mix, but nothing mind blowing.
 
To record you do, and this is great for on the go ideas that needs to be recorded, it records with the built in mic on the iPad or the headphones with a mic from the iPhone.

Or something such as this http://www.prscables.com/guitarbud

Not personally used one myself and, as you mentioned, its not going to give anything more than quality for a rough 'idea' mix, but does give a way to get instruments in there.
 
Why would restarting it free up RAM? Unless I'm misunderstanding, the iPad doesn't currently multi-task, which means whatever app you're running gets access to all of it, minus what the OS uses.
 
Why would you buy a mixing program if you have no line-in audio? That would be the best use for this type of app.

Rather, why would you want something with music on a device that can't output even decent (medium) quality audio?


Why would restarting it free up RAM? Unless I'm misunderstanding, the iPad doesn't currently multi-task, which means whatever app you're running gets access to all of it, minus what the OS uses.

On my iPhone thats jailbreaked I can see the tasks currently being run, and safari usually takes up a chunk of memory even though its closed, so does the email app, phone app and such. In my experience, these do not always get released when running other apps.
 
Why would restarting it free up RAM? Unless I'm misunderstanding, the iPad doesn't currently multi-task, which means whatever app you're running gets access to all of it, minus what the OS uses.

The iPad (and iPhone) have always multitasked. The only limit was on 3rd party apps. (Apple only let one 3rd party app run at a time.) OS 4 gives developers of apps the same abilities that the internal apps have had.

So rebooting will clear out the Safari page cache, iTunes album art cache, any buffers that address book, calendar, YouTube, and other Apple apps uses.

Really, most 3rd party apps should never need to do this. Apps should write blocks of working memory to "disk" instead of trying to hold everything in RAM at once. This type of error is more often caused by a tricky memory leak that the developer didn't catch.

Like others have said, let the developer know, they'll most likely have a née version out that addresses the issue.
 
Good luck with dealing with this app. Four Track is still a mediocre app at best that constantly has issues. I feel ripped off and I paid $10 for it. When I saw this for the iPad, and at $40, I laughed myself silly. There's no way I'd pay $40 for that app after such an incredibly poor experience with Four Track.
 
Good luck with dealing with this app. Four Track is still a mediocre app at best that constantly has issues. I feel ripped off and I paid $10 for it. When I saw this for the iPad, and at $40, I laughed myself silly. There's no way I'd pay $40 for that app after such an incredibly poor experience with Four Track.

I like 4-track, when I bought it it seemed to be the best of it's kind available. Especially with the Free Riffworks desktop app, importing your tracks and the add on apps that now will run with it. Still don't know about the iPad version and how will that integrates with the other programs, or how stable it is. 4 track had stability issues at first too.

40 bux may be too steep for me too, it just depends on cost-value, etc. Many people have used 4 track way beyond what I was using it for, they were adding expensive audio interfaces and mics and what not. I simply used the built in mic and a regular set of headphone. And for 10 dollars? I remember when I spent over 2K for a 4-track reel2reel tascam.
 
So I received a call from Sonoma Wires, they were great and attentive, now that I know that they too only got a hold of the iPad the day it was released, I'm more understanding and will hang tight for an update to fix the issue, Thank You Doug.
 
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