Yes, if you only use the standard Java classes, No if you use any of the Apple/OSX specific ones.
So basically the sample Java App you get with xCode called"This is a Java Application" will run on Windows?
Yes. Btw is this for a University assignment or real-world programming?
Generally for more complex development, you'll be better off using Eclipse or Netbeans, but they do have a learning curve. If you are doing basic assignments you should be OK to stick with Xcode.
Note that interfaces built in Interface Builder won't work on Windows.
Hi,
Its for my final year project. I have used Eclipse and Netbeans before.... But I have recently started using xCode and I love it.... I know the interface builder wont work in xCode but... I have already designed the interface that I want within Netbeans Swing GUI builder and just have exported the jar library file to xCode.
In doing a bunch of searching all over the web for an answer, I came across this thread. To be up-front, I've posted similar questions in other threads as well.
I am trying to work on an application that will eventually be on the Palm to handle SMS messaging. What I wanted to do though was develop it on the Mac in Java. I figured that would be the simplest method for testing and debugging. Then I could figure out how to port over the logic/modules/objects/whatever to the Palm SDK (still need to figure out where to get that) and then do whatever minor debugging should be necessary.
tough for me to learn the environment or other code when I can't single step through it to see what it's doing since that's how I learned most everything I know.
Sorry for the confusion. I don't expect that I can port the code over at all. Just the logic of the code. And since I don't know what the Palm development environment is like, I thought I would start on something that I know. Also, I have already managed to get the code to read the Palm db files so I can actually test directly with my real data. Thanks for the warning/reminder though!I'm almost certain you figured wrong. I have not even looked at Palm development in years, and it's doubtless changed significantly, but what little I remember suggests that the way to accomplish such a thing on the Mac bears very little resemblance to the way to do so on a Palm device. For something most Palm devices can do natively like SMS, you're probably pursuing a much harder course to wind up with something you won't be able to port anyway.
I was actually referring to trying to figure out the XCode/Ojb-C environment. I have some sample files and if I single step into it, I get nothing. Probably me doing something wrong as I've not used XCode for much other than straight C.Most modern mobile platform tools include either an emulator or remote debugger (or both) that allow you to step through code. I can't confirm that specifically for Palm, but I know it to be the case for BlackBerry and Windows Mobile.
As for Palm developer information, Googling "palm developer" pretty much gets you straight there.
Most modern mobile platform tools include either an emulator or remote debugger (or both) that allow you to step through code. I can't confirm that specifically for Palm, but I know it to be the case for BlackBerry and Windows Mobile.
Actually, it doesn't get you "straight there". I had searched, but, ran into a number of issues. Not the least of which is there doesn't seem to be any complete packages for the Mac and I've managed to get completely lost trying to figure out exactly what pieces from what sites I need to download to even attempt it. I had to register on 3 different sites just to look at their downloads sections only to see that their tools/environments were only for PC and the ones I did find for Mac were 3-4 years old (and my guess is not going to work in 10.4).
If you have any hints you could provide, it would be greatly appreciated.
If so, does Parallels hook into the Mac Bluetooth stuff so I could develop Bluetooth apps for use on either/both platforms?