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pranaysanghavi

macrumors newbie
Original poster
Nov 5, 2007
15
0
Hi,

Lets work out a list of largest selling apps which earned its developer the most profit to date. fortnightly we can update the list to see who is at the top 3 positions. my guess is:

  1. Monkey ball - most downloaded, oldest and costliest app/game
  2. followed by IM+ ? trusted messenger must-have
  3. I'm rich - 4000$ app bought at least 10 times?

kindly correct me if i'm wrong, but since the start of app store i guess the above 3 are THE most profitable apps to date. what a fortune for the developers! first-come first-serve.

:apple:
 

pranaysanghavi

macrumors newbie
Original poster
Nov 5, 2007
15
0
Most profitable Apps..

huh!.. can u guess please? at least one out of top 3? lets see how close you are to the big bucks :rolleyes:
 

fishkorp

macrumors 68030
Apr 10, 2006
2,536
650
Ellicott City, MD
Hi,

Lets work out a list of largest selling apps which earned its developer the most profit to date. fortnightly we can update the list to see who is at the top 3 positions. my guess is:

  1. Monkey ball - most downloaded, oldest and costliest app/game
  2. followed by IM+ ? trusted messenger must-have
  3. I'm rich - 4000$ app bought at least 10 times?

kindly correct me if i'm wrong, but since the start of app store i guess the above 3 are THE most profitable apps to date. what a fortune for the developers! first-come first-serve.

:apple:
Other than MonkeyBall I think you're way off. I'm pretty sure MobileChat and BeeJive both sold way more than IM+. And I Am Rich sold 8 copies before it was pulled, 2 of which were refunded. So 6x4000 = $24,000 before Apple's cut. iFart made over $100,000 in one week, and it was at the top of the paid apps list for a while. Same thing with iShoot, Ocarina, etc.

And if you're talking about profits, MonkeyBall might not be in the top list then. It cost a hell of a lot more to develop then something like say iFart :rolleyes:
 

rKunda

macrumors 68000
Jul 14, 2008
1,612
598
I'm rich wouldn't even be close. Wasn't Trism or some puzzle game at $250k a few months ago?

BTW, great to see developers doing really well.
 

chr1s60

macrumors 68020
Jul 24, 2007
2,066
1,867
California
Don't forget Fieldrunners.

At $5 per sale, Fieldrunners is definitely in the top five as far as actual $$$ made. My guesses for some that would be in or around the top 10 are:

Fieldrunners
Koi Pond
iFart Mobile
Ocarina
Crash Bandicoot Nitro Kart
Touchgrind
iShoot

These apps have all been in the top 50 apps for long periods of time and I believe they are all still in the top 50.
 

pranaysanghavi

macrumors newbie
Original poster
Nov 5, 2007
15
0
who knows when a single kick-ass app mite come and steal away the prize and forever enshrine itself in the history of most income-generating app. can you make such an app? ....

fixed recurring income, just one creative shot and by golly! .. sometimes it feels like a gamble. but nothing much to loose, only if i knew programming in objective C...

but we can share ideas and design plans and submit to the developing companies if they can arrange for our small cut? .. but they do all the muscle work. for e.g. so many long hours mite have been put into screens of monkey ball? .. did they hire graphic desingers, n was the coder inhouse? .. must be fun to start a wireless business app co. :rolleyes: esp on Apple platform.

somebody should really ask a developer how much he really earned [net profit] .. money matters
 

kas23

macrumors 603
Oct 28, 2007
5,629
288
IM+ for Skype becomes rather popular

You're the developer.

As for other apps, even if you don't like Hotmail, millions of people still use it as their email. Before MS activated POP3, the only way to receive Hotmail on your iPhone was via mBoxMail. This app costs $9.99. I'm sure they made a bunch of cash on this.
 
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