Did you ever try Apple MainStage? Does it compare?
No Mainstage is not a comparison.
Specific ? it´s a thing of who wants to do what exactly ?
So, it is finally usecase dependend to some degree.
But many (live gigging) folks move away from mainstage, over to GP.
for my specific uses is Mainstage just not anything interesting.
Overall ? GP wins by a big shot.
You mentioned some of your plugins aren't AS-native. Does most of the CPU load come from the plugins or the host?
The host is fine. I can run it under rosetta2 or ARM native.
I have full control over that ! And i do both.
I´ve made tests. Running the host ARM native is mostly something like 7-8% less CPU load vs. my patches.
Sometimes it´s more. Up to 15% max, iirc. But average its a ~7% win.
The host itself eats nearly nothing.
My high CPU load comes from running *many* FX plugins at once.
I also use sometimes *very* CPU hungry FX.
And i create very complex patches.
Overall "is it me" creating all that CPU load !
No, there is nothing i could optimise ! I´ve donne that allready.
Its the contrary, i could start to incorporate more oversampling to single plugins and could burn that way, way more CPU cycles.
Also, later in that thread, it's mentioned that some plugins are multi-core, so it might be worth looking into those as well.
I´m aware of that.
this is a own specific topic, and looks in real live a bit more complex than on paper.
Running single plugins multicore makes the whole thing mostoften more prone for audio crackling for example.
While gigPerformer runs initself only on one core, is it not hindering other plugins to run multicore on their own.
But thats a feature mostly used within plugin-instruments. And plays the more a role the more notes you´d play at the same time, and the longer you´d hold these. I do not use such instruments, and i do play mostly percussive.
The FX plugins i use are non multicore. Much likely all of them.
So, thats not exactly a backdoor for me, to lighten up the CPU load
"For instance I’ve found the P-A Oberheim has some patches that can just jam the CPU utilization right through 100. I’m not exactly sure why this happens yet; and I’m not even sure if the Oberheim VST itself is spiking that—and I haven’t ruled out something else reacting in my processing chain. The Knifonium will do the same for some patches, but the Oberheim seems to have more such patches. It’s probably related to the built-in effects in the stock patch I would guess."
ahh, you make music too ?
Yeah , such synths exist. Check "Kult" from "Dawesome".
Same as you described.
Unrelated, but what do you do exactly? Sounds cool!
you could call it realtime-play sounddesign what i am doing.
Its mostly realtime-play patches with the intention to make electronic hand-played instruments as expressively playable as real instruments are. Strings you can bend. You touch them, you vary the soundquality on the get go.
My work turns plugin instruments into "really playable" ones.
It´s so far an endless development process.......
We have the single technology bits ,-it takes to put them together-, available since something like 2.5 years.
Together with the AS macs, thats entirely a breakthru, imho.
i´m btw. never above ~32W, what my M2proMini is sucking on the mains while doing my music