Ah ok thank you, I would have expected C4D to use more GPU then CPU because of 3D rendering, i'd say 70% cin 4D, 20% after eff, 10% Photoshop. Still think my best option is the Mac Pro and beg my IT team lmao
In Cinema4D the GPU is just used for the viewport. So yeah it can still be helpful to have a good GPU for when you have lots of polygons in a scene, but CPU matters a lot more, as render times are what really matter hey. When Cinema4D renders a frame it fully uses all of the CPU, so the more cores the better for that. (When Redshift finish their work making Redshift work on macs, you will be able to use the GPU to render, but then you'll need a system full of GPUs to make the most of it)
To be honest your dual 3.46 system is pretty good for C4D. But yeah I hope you get a new Mac Pro from your IT department.
I've been using CinebenchR20 to test the speed of my computers, trying to work out how they compare for multicore rendering...
nMP is the 8 core 2013 MacPro
cMP is the same as yours, 12 core (dual 3.46)
PC is a i9-9900K - really good for only 8 cores hey
iMacPro I bough and returned because didn't like the glossy screen
iMac i9 is from online reviewers doing the same test. (I think the thermal constraints of an iMac make it render slower than a desktop PC using the same i9-9900K chip).
So if you'd like a better C4D system iMacPro maybe best bet?
(If you saw a AMD thread ripper PC on that graph it would be 11,800ish. Crazy good at rendering, but sadly not a mac option.)