Ever since upgrading to Sierra in late December 2016, I've had an annoying issue with Sierra on my Mac Pro (Late 2013).
When I type in TextEdit and certain other applications like Coda 2, typing is very slow, not keeping up with me as a key letters and scrolling is very jerky. Coda 2 is unusable so I've switched to Visual Studio Code to edit and that's working fine.
VS Code uses Electron which is Javascript/HTML/CSS based framework for building desktop apps. Interestingly Safari is fine with scrolling - it's just TextEdit (and other apps that must use the same APIs) that suffer.
Xcode works OK so perhaps that doesn't use the same APIs?
I'm using an LG 4K display scaled to 2560 x 1350 equivalent. However, even the lower end D300 graphics card in my trash can Mac Pro should be able to handle things fine (and Apple have confirmed that).
After discussing this with AppleCare and Panic and supplying videos, logs and trying all sorts of different workarounds Apple have now informed me that a bug has been identified in TextEdit on Sierra that is the cause. They can't tell me when it will be fixed.
Sounds pretty fundamental to me, and it's slightly disturbing that having reached .3 this kind of issue still exists. I wish I hadn't updated from El Capitan - that worked fine and there's nothing new in Sierra I want or need.
The reason for starting a thread about this is that I don't know anyone else who has suffered this problem, so if there's anyone out there experiencing these kinds of issues then I'd be interested to know what you've done about it. I'm not expecting a fix in 10.12.4 as that's already in beta, but hopefully 10.12.5 will sort this out.
When I type in TextEdit and certain other applications like Coda 2, typing is very slow, not keeping up with me as a key letters and scrolling is very jerky. Coda 2 is unusable so I've switched to Visual Studio Code to edit and that's working fine.
VS Code uses Electron which is Javascript/HTML/CSS based framework for building desktop apps. Interestingly Safari is fine with scrolling - it's just TextEdit (and other apps that must use the same APIs) that suffer.
Xcode works OK so perhaps that doesn't use the same APIs?
I'm using an LG 4K display scaled to 2560 x 1350 equivalent. However, even the lower end D300 graphics card in my trash can Mac Pro should be able to handle things fine (and Apple have confirmed that).
After discussing this with AppleCare and Panic and supplying videos, logs and trying all sorts of different workarounds Apple have now informed me that a bug has been identified in TextEdit on Sierra that is the cause. They can't tell me when it will be fixed.
Sounds pretty fundamental to me, and it's slightly disturbing that having reached .3 this kind of issue still exists. I wish I hadn't updated from El Capitan - that worked fine and there's nothing new in Sierra I want or need.
The reason for starting a thread about this is that I don't know anyone else who has suffered this problem, so if there's anyone out there experiencing these kinds of issues then I'd be interested to know what you've done about it. I'm not expecting a fix in 10.12.4 as that's already in beta, but hopefully 10.12.5 will sort this out.