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vagos1103gr

macrumors regular
Original poster
Jul 25, 2013
218
14
No that is coming for preorder the rift i was wondering if my iMac is compatible with this. My specs is :Mac (Retina 5K, 27-inch, Late 2014)
4 GHz Intel Core i7
32 GB 1600 MHz DDR3
AMD Radeon R9 M295X 4096 MB
 
until now i play almost all the recent games in high details, why with oculus not?
I'm only guessing, but they are saying the GTX 970 is a minimum and according to the specs your graphics chip has several sections in the comparison that is slower.

It remains to be seen if the minimum requirements is conservative in it's estimation or not.
 
on the site says recommended not minimum
[doublepost=1452058788][/doublepost]For the full Rift experience, we recommend the following system:
Video Card NVIDIA GTX 970 / AMD 290 equivalent or greater
 
on the site says recommended not minimum
[doublepost=1452058788][/doublepost]For the full Rift experience, we recommend the following system:
Video Card NVIDIA GTX 970 / AMD 290 equivalent or greater
Yup you're right my mistake. Sorry I had a very long work day today and I'm tired. Give it a shot when it comes out. :D
 
Last edited:
on the site says recommended not minimum
[doublepost=1452058788][/doublepost]For the full Rift experience, we recommend the following system:
Video Card NVIDIA GTX 970 / AMD 290 equivalent or greater

However those reccomended cards are both desktop GPU's which are a fair bit more powerful than the mobile solution in the iMac. Your iMac does have a pretty powerful desktop processor however. I expect you'll get low to med settings at a decent framerate.
 
Only real hope for gaming with Mac hardware I think will be the eGPU solutions.

Even if they don't support them in OS X, it'd be really really awesome if they would support them on the Windows side (usually some BIOS tweaks needed...at least in the ones I've seen so far)
 
Only real hope for gaming with Mac hardware I think will be the eGPU solutions.

Even if they don't support them in OS X, it'd be really really awesome if they would support them on the Windows side (usually some BIOS tweaks needed...at least in the ones I've seen so far)
That is a lot of effort for something that could be flaky and be unsupported.

Our only hope is Apple releasing their own version of eGPU but don't hold your breath.
 
That is a lot of effort for something that could be flaky and be unsupported.

Our only hope is Apple releasing their own version of eGPU but don't hold your breath.

You're preaching to the choir on that…

It's the main reason I have a Hack (both my needs in one box - windows gaming and Mac for all else)

That said you should consider reading some of the most current stuff on the TB3 egpus… There's nothing flakey about them and the performance is stellar.
 
whats the deal with the iMac 5k and not being able to use its actual display with an EGPU?
 
whats the deal with the iMac 5k and not being able to use its actual display with an EGPU?

It's due to the unique solutuion they found to connect enough bandwidth to the 5K display, remember there was no standard way to have a 5K screen available until TB3 supported chipsets and graphics cards at the end of last year and the 5K iMac came out a year before that.
 
I just got a nMP to come up as "Supported" via an eGPU.

So if there is an iMac that passes the test in all other categories, it is likely an eGPU will be what you need.
 
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