I'm more than happy to hear other peoples comments. The biggest issue here is people are trying to call out tasks that take advantage of the ProRes centric media engine as 'GPU' performance. Which it is not.
As I've mentioned, going from a 5700xt(intel optimized app) to the Mac Studio Ultra(arm64 optimized app), I've observed and am dealing with a drop in performance that, aligns with the previous post to my reply. Bottom line, people are bringing up real-world scenarios that others are discounting.
Regarding OBS, it's coded the same way for ARM-64 as it was for x86-64. While there perhaps may be Apple Silicon improvements that could be made to take advantage of the new hardware, OBS is a community developed project and forking the implementation specifically for Apple Silicon Macs is not an option for a cross platform application.
In that light, although OBS is not optimized fully for MacOS, throwing hardware horsepower at it was a way to overcome the deficiency. Unfortunately, as of last year, Apple's most powerful mac ever, the $4k mac studio ultra, falls short when it comes to GPU cycles with no way to extend the architecture with external GPUs.