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looks good (but i haven't downloaded it yet). i suggest that you add a bit comparing your app to Lumina in the area about your app. Cause i see a review saying that Lumina is better.
 
Thanks macbookairman for the advice, I guess I never thought about that before, for my next game, if there is any similarities to any other app, I will make sure I put that it is different.

Btw, It is different, it does not repeat itself, it has a new order every single time, making it harder to get a top score.
 
I have Garf, which is similar and seem to have more to offer (3 different levels with different themes) although it costs $1.99.

Do you have a video showing the game off? That'll help people make a decision whether to buy it or not.
 
Do you have a video showing the game off? That'll help people make a decision whether to buy it or not.
I agree that having a video up can make a big difference in whether I'll buy it. You can look at what Koi Pond, Galcon, Datacase, etc. put up for examples.
 
Lumina is a much better version of Simon Says. It costs $1.99 though, so maybe you could win some people on the price point, but Lumina is also updated frequently and has really great sounds, interface, and effects. Its one of my favorite iPhone games. Also, it couldn't have taken that long to program your simple version. I made a program like this in high school, in VB, in only a few hours. Good luck though. I wish I had the time to learn Objective C. Although most of the ideas I had for apps have been made by now with the exception of one or two.
 
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