I was allowed a look at Apple's new in-house monitor for the Mac Pro.
It is about 40", using the so-called "super-retina" pixel pitch of the iPhone 8 (3x, not 2x like the current retina), totaling 8k screen resolution.
It's OLED, I'm presuming made by LG. It's very thin. The OLED is sandwiched straight to a glass back that is exactly like the iPhone 8's, in the silver color. I was told the choice of silver was to make the display fit into an office environment without being too imposing given its size. They had another mock-up there in the iPhone's "space gray" for comparison and I have to say they are right.
There's a small "chin", bonded in aluminum, to keep the iconic iMac look. The chin contained a "phased array" set of small speakers and the facial-recognition hardware from the iPhone X.
Although the speakers were small, when sitting in front of the monitor, the phased-array coupled with facial tracking made for a very detailed and immersive sound-stage. In a first-person visual environment (e.g. a game demo they had running), you could move your head to look around the huge screen and the sounds would follow and adapt as if in virtual reality. When sitting from across a room (like watching TV), the camera knew you weren't right in front of it, and the phased array effect changed to one of the new video sound standards (something I'm not knowledgeable about), which basically sounded like stereo to me.
There was talk of a smaller version, which I sensed would be aimed at a next-gen iMac following this design language.
So there you go.
It is about 40", using the so-called "super-retina" pixel pitch of the iPhone 8 (3x, not 2x like the current retina), totaling 8k screen resolution.
It's OLED, I'm presuming made by LG. It's very thin. The OLED is sandwiched straight to a glass back that is exactly like the iPhone 8's, in the silver color. I was told the choice of silver was to make the display fit into an office environment without being too imposing given its size. They had another mock-up there in the iPhone's "space gray" for comparison and I have to say they are right.
There's a small "chin", bonded in aluminum, to keep the iconic iMac look. The chin contained a "phased array" set of small speakers and the facial-recognition hardware from the iPhone X.
Although the speakers were small, when sitting in front of the monitor, the phased-array coupled with facial tracking made for a very detailed and immersive sound-stage. In a first-person visual environment (e.g. a game demo they had running), you could move your head to look around the huge screen and the sounds would follow and adapt as if in virtual reality. When sitting from across a room (like watching TV), the camera knew you weren't right in front of it, and the phased array effect changed to one of the new video sound standards (something I'm not knowledgeable about), which basically sounded like stereo to me.
There was talk of a smaller version, which I sensed would be aimed at a next-gen iMac following this design language.
So there you go.
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