I've been using and developing for wearables for a long time. From the Pebble (the first one - ugh) to Google Glass, Android Wear and so forth I've been working with these, and looked forward to Apple's announcement. Some thoughts, FWIW ...
The Bad
Mixed
The Good
Really it looks good but frankly the only standout so far is the software. I am looking forward to developing on it however.
* The Metawatch - also stainless and square
The Bad
- Very surprised at the look. I'm using a Metawatch presently*, and Apple's appears thicker and about the same size. Not particularly attractive, no matter the sapphire and other design bits, it looks clunky and little different from other players.
- No mention of battery. Battery life is the achilles heel of wearables. The problem is that even if the battery is 4 days to begin with, it will quickly get worse. I think the proximity to a heated body warms up the batteries too much and degrades their performance.
- Surprised at the lack of sensors. Maybe I got swept away by the rumors, but it seems like the only augmentation to your phone is pulse rate.
- Extremely surprised at the Crown and Friend button below that. I somehow doubt Jobs would have allowed this. They look bulbous and stupid, and I just don't get it. A simple swipe along the edge of the screen would have performed the job of zooming just fine. For the Friend button what about hot corners? Million ways to skin that cat.
Mixed
- The screen, OLED? This will kill battery, but gives a better screen experience. However it will probably be unusable in sunlight. The Metawatch uses eInk, which can be hard to read but after a few years the battery is still a champ.
- Sapphire is a nice but unnecessary touch. Glass would have been cheaper and would have handled wear just as well (e.g. the Sapphire is overkill)
- No lightning connector? How will we developers debug then? Presumably via a TCP/IP connection. This is a beautiful application for a Lightning port, but then not having it is a plus.
- Wireless is a plus in that you won't have to be right next to your phone all the time. However the wireless stack is high power, this will help kill battery.
- No mention of sleep tracking. I'm curious how that will work, or maybe it won't be possible, or you won't want to do it because having to wear the thing.
- The price, it's on the absolute edge of what they could charge. Any more and I personally would lose interest.
- The time accuracy. 50 mS is actually hard to get, but ... why? It's absolutely unusable. The only way you could make use of that kind of accuracy is with a hardware trigger. I actually laughed when they kept hitting that feature, that has to be one of the silliest things I've seen Apple do in a long time. And how many engineering resources did that take away from other work?
The Good
- Stainless on the non sport versions, I was afraid they'd do something stupid like aluminum on the range. A watch has to be indestructible.
- Inductive charging, and a nice solution too it appears.
- The software is the real standout - the new emojis, heartbeat and general integration is the standout. A wearable has to be absolutely seamless and this appears to be the best of that so far.
Really it looks good but frankly the only standout so far is the software. I am looking forward to developing on it however.
* The Metawatch - also stainless and square
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