I'd think not, at least for the first year, i.e., we'll not see an update in 2014
I would think sales over the next several months would probably dictate that.
I would think not initially. Software (Autodesk, Adobe, etc) still needs to update to utilize the new configurations (Dual GPU's) to their fullest potential.
I think 2015 may see some minor hardware changes.
what sort of hardware would you think? hdmi? tb3? usb 4?
It may be possible to upgrade the HDMI through firmware, so we'll have to see on that front.
Doubtful about the TB and USB upgrades.
I was thinking more along the lines of stuff we wouldn't really notice. More "tweaks" to the hardware after the models have been in the market and issues arise.
I think 2015 may see some minor hardware changes.
what do you guys think?
HDMI 2.0 requires a different physical connectivity as far as input goes to get the "dual view". That won't be a 'firmware' upgrade. Without 'Dual View' given the constraints of the current 4k monitors 2.0 isn't useful (nor is it really 2.0 ).
This next generation is a "one off" in part because jumping in at toward the end of a Intel tock-tick cycle with the Mac Pro. It is an odd introduction point because they are going to have to turn the crank pretty quickly to be ready for the next "tock" (microarch / socket / chipset ) shift. Apple is going to need a new I/O board ( USB 3.0 is moving down to chipset off of current I/O board) . They'll need new GPU boards.
After that though... it shouldn't be a problem to say roughly in synch with major component roll outs.
HDMI 2.0 requires a different physical connectivity as far as input goes to get the "dual view". That won't be a 'firmware' upgrade. Without 'Dual View' given the constraints of the current 4k monitors 2.0 isn't useful (nor is it really 2.0 ).
Even if existed doubtful Apple would refresh the whole product just for those.
Unless there are substantial defects causes expensive recalls the "nobody can notice" upgrades aren't really upgrades. Hence no release. If it so non noticable folks don't value it, then it is not going to change its market impact significantly.
Apple isn't going to dump minor tweaks just to mimic like there is "action" on the Mac Pro front.
If there are no major component parts upgrades then the Mac Pro's competitors aren't going to be doing substantive upgrades either. Hence, Apple's very low incentive to rush something out 'just because'.
----------
By mid 2015 there highly likely will be major CPU , chipset , and GPU updates laying on the table. ( Right now Intel and GPU vendors all are projecting that. Meteoroid might strike their chip plant so no guarrantee but things are on track right now. ) Those will be the primary drivers. Some minor tweaks would ride with those on that design cycle iteration.
I doubt Apple is going to do "same day" announcements with Intel (or a GPU vendor) but can't seriously go back into a hole where pass up obvious, substantive improvements if this new Mac Pro shows any sign of traction.
It will get refreshed with each new Xeon E5 release from Intel. We're not going to see another 3 year wait for a refresh at the very least.
I would think not initially. Software (Autodesk, Adobe, etc) still needs to update to utilize the new configurations (Dual GPU's) to their fullest potential.
I think 2015 may see some minor hardware changes.
I read somewhere, maybe Anand's review, that the nMP doesn't have "real" USB 3.0, and that Apple engineers had to get creative, because the E5 v2 I/O doesn't support USB 3.0?
Whatever you read you have seriously misunderstood.
No Intel CPU supports USB 3.0. None. Nada. Zip.
Current consumer chipsets (more or less the "southbridge" chipsets, although with the memory and PCIe controllers on the CPU die there isn't a "north" and "south" anymore) have native USB 3.0.
The workstation C602 chipset for the Xeons doesn't have USB 3.0 support natively, so Apple is using an off-the-shelf Fresco Logic FL1100 4-port USB 3.0 Host Controller from standard PCIe lanes for USB 3.0. Even boards using the consumer chipsets with USB 3.0 support may add an off-the-shelf controller in order to support more than the two USB 3.0 channels on the chipset.
This is old hat, boring, not "creative". Intel was using NEC USB 3.0 controllers on their own motherboards during the window that the consumer chipsets didn't support it. There's nothing "creative" about adding off-the-shelf chips to a system to support features that aren't native.
And it's "real USB 3.0", whether it's on the chipset or another controller.
Video cards may be the more sensitive driver because that's where the action is right now. Based on conversations with some of my numerical modeler colleagues, the action is rapidly moving away from CPU computing to GPU computing. In other words, people are comfortable writing parallelized code to access as many CPU cores as are available, but to really increase performance, the future is technologies like OpenCL and CUDA. This makes me optimistic that major software development will proceed along this path and that the packages that can benefit from GPU coding will do so.