The past few days I've been playing around with Object Capture, Apple's photogrammetry API. It's easily one of the best features of Monterey. It's super capable and I'm very happy with the results I'm getting. It looks like Apple knocked it out of the park! Not only it works flawlessly but you're also not limited to low res/ low detail 3D objects. If you shoot appropriately detailed images it will stitch everything up to give you a detailed mesh.
The objects on the image below were scanned with PhotoCatch which is a small little app using Apple's API.
The objects on the image below were scanned with PhotoCatch which is a small little app using Apple's API.