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Screenshots would be nice.

I just glanced at this: http://github.com/tapku/tapkulibrar...d4be29b7b95be16/TapkuLibrary/LoadingHUDView.m

You should put that rounded rect code in a function/category to make it reusable :)

And call [super dealloc] last after you release everything else - see http://stackoverflow.com/questions/909856/why-do-i-have-to-call-super-dealloc-last-and-not-first

Also, why the use of global variables?

BTW I used to use the prefix _ as well, but it should be avoided. Apple has mentioned that they reserve this for their own code, and I've actually ran into conflicts with it before, and so with a framework you want to avoid potential problems like this down the road, so I'd either use a different prefix or drop it all together (the code isn't that complex for it to be needed anyways).
 
Screenshots would be nice.

I just glanced at this: http://github.com/tapku/tapkulibrar...d4be29b7b95be16/TapkuLibrary/LoadingHUDView.m

You should put that rounded rect code in a function/category to make it reusable :)

And call [super dealloc] last after you release everything else - see http://stackoverflow.com/questions/909856/why-do-i-have-to-call-super-dealloc-last-and-not-first

Also, why the use of global variables?
Hey,
Thanks for looking at the library. Could you explain how I would create a category for the rounded rectangle? Thanks for your tips!.
 
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