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pigwin32

macrumors regular
Original poster
Aug 27, 2003
227
1
Oakura
A couple of months back there were questions about running Visual Studio.Net using Virtual PC. At that stage the SSCLI was an option for compiling C# code but it was painful to download and there were issues with compiling the source under Panther. Now there is a package available that takes all the hard work out of compiling C# code on your Mac. The Mono project provides an install for Mac OSX. I can't vouch for stability (it's a 0.9 beta) but I have compiled and run Hello World successfully. My main problem was trying to remember the syntax for the boilerplate code that Visual Studio generates automatically. Now I just need BBEdit to add syntax colouring for C# and autocomplete, and I can ask for a Mac at work (just kidding).

Seriously this is good news, and not just for students that need to compile C# for school projects. The install is painless and after adding the location of the C# compiler to your path you're good to start compiling. The price of entry is low and Mono has the hallmarks and pedigree to be a significant OS project.
 
I've installed Mono as well.. I went through the source code install, though, and now I'm wondering if anyone has tried to compile, or work with the Eclipse and mono...

If anyone is successful, let me know!

Thanks.

I agree this is a great step!
 
you know, all you had to do was sudo port install mono.
Darwinports (NOT FINK OH GOD NOT FINK) makes life easy, thats how I got to play with mono while everyone else was like urm how do you install it :)
theres no OS X package installer for beta 2, i see. Bah.
 
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