I use to work with DirectX and c++ for some projects before and now using the mac I am using opengl. The problem I am facing is an obj-c (Pure obj c) tutorial on it, most books cover c and c++ style programming that I know and I am fine with but if I want to take advantage of cocoa I need obj-c. Am I missing out by using what opengl.org considers pure cross platform or can you recommend a obj-c based tutorial (Other than apples)?
Thanks
me
Thanks
me