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RPGamerL99

macrumors newbie
Original poster
Mar 10, 2008
18
0
Since the Begin/End statements are gone, how would i turn a GL QUADS with four points listed, into OpenGL ES, because quads aren't supported either.
 

nokq

macrumors member
Aug 17, 2003
47
0

Cromulent

macrumors 604
Oct 2, 2006
6,816
1,100
The Land of Hope and Glory
Not sure specifically about OpenGL ES but you should not use glBegin and glEnd anyway. Use PBOs and VBOs. They are much faster, more modern and more efficient.

The old begin / end syntax is about 10 years out of date, luckily as has already been mentioned it is not available in ES.

Edit : Booo! 3,000 posts. Do I win a prize? :)
 
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