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speakerwizard

macrumors 68000
Original poster
Aug 8, 2006
1,655
0
London
Hi, no numbers yet guys but just installed quake 4 in parallels 3.0 and it runs, very playable at 640x480 low quality, slows down when a lots going on on higher settings, low with a higher res or 640x480 with medium not too bad) this is on an imac c2d 2.16 with the NVIDIA GeForce 7600 GT upgrade, at least ir works! ill do some benchs tomorrow and try call of duty 2 :) by the way, the open with diolougue is cool and windows mounts a network disk on ya mac desktop. be sure to activate directx in vm settings if your doing it!
 

LimeiBook86

macrumors G3
May 4, 2002
8,002
51
Go Vegan
be sure to activate directx in vm settings if your doing it!

Thanks for the tip, I was going nuts on why nothing would work. Then after installing some things and restarting clicking that option worked ;).

I've had some odd results. Some things will run very slow, then very fast. Seems like the speed varies, well at least for me. I was running a very old game however, Star Wars Shadows of the Empire, a DirectX 5 game haha. :p :D Attached is a screenshot just for anybody who has trouble finding it.

It's under the main Virtual Machine settings (when the machine is not running and after installing the updates) :)
 

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speakerwizard

macrumors 68000
Original poster
Aug 8, 2006
1,655
0
London
ah, something i didnt think of straight away, set the video ram setting in the vm to default, direct x and opengl doNOT access this ram, so save it for one or both of the os's
 

speakerwizard

macrumors 68000
Original poster
Aug 8, 2006
1,655
0
London
OK, so this one is a bit odd, quake4 plays best in my native screen resolution (1920x1200) huh, looks really good now
 

speakerwizard

macrumors 68000
Original poster
Aug 8, 2006
1,655
0
London
dont have them games im afraid, only doom for mac. I havnt been able to replicate the smooth performance under native resolution (slows to something like 1fps lol) so it looks capable but buggy, so running on lor res, low quality and no effects for now. have to hit the parallels forums or wait for a .x update
 

speakerwizard

macrumors 68000
Original poster
Aug 8, 2006
1,655
0
London
just installed prey, and works better than quake 4, running at 1024x768 low quality is very playable, ill have to have an experiment though, but they are default and look/work quite well, im impressed, cant wait for bug fixes
 

speakerwizard

macrumors 68000
Original poster
Aug 8, 2006
1,655
0
London
i only started it in bootcamp and then took off bootcamp, might actually play it now its easily accessable :)
 

MacsRgr8

macrumors G3
Sep 8, 2002
8,316
1,832
The Netherlands
just installed prey, and works better than quake 4, running at 1024x768 low quality is very playable, ill have to have an experiment though, but they are default and look/work quite well, im impressed, cant wait for bug fixes

Tnx for the info! :cool:

Gr8 to see results like these come in. :)

But, I must admit it seems to perform worse than I expected. Ofcourse, it won't be as fast as Boot Camp-ing, but I would have imagined something like a steady 80 % performance of Boot Camp.
 

contoursvt

macrumors 6502a
Jul 22, 2005
832
0
Oh man... I'm glad it runs and everything but the framerates look very low (almost slideshow) - is that due to the capture software knocking it down so low?
 

brkirch

macrumors regular
Oct 18, 2001
191
1
Thats kinda sad how slow it runs, as that card is capable of high settings at 1280x1024 with at least 60 FPS.

True, but DirectX support in Parallels is currently achieved by translating DirectX calls to OpenGL calls, so performance with OpenGL programs should be at least a little better. Hopefully performance and compatibility will improve with a future update, one-fifth to one-half the performance of Boot Camp is a little more of a performance hit than I would have expected.
 

72930

Retired
May 16, 2006
9,060
4
The fact that you only get one core, split RAM and graphics memory, makes the fact that its playable quite amazing...with higher framerates it will satisfy gamers in the future, but right now 3D is great for people who need 3D architecture etc. apps :)
 

72930

Retired
May 16, 2006
9,060
4
Very nice. Now I won't have to reboot for my classic games. Here's to hoping for more improvements. :D

I have no doubt that the improvements will be massive, especially on quad/octo-core machines where more cores will be utilised. It seems like they rushed this version a bit.

Hopefully improvements will be akin to the speed difference between the original Parallels with the attached interface and the one we have now :)

parallels-figure05.gif
 

Eidorian

macrumors Penryn
Mar 23, 2005
29,190
386
Indianapolis
I have no doubt that the improvements will be massive, especially on quad/octo-core machines where more cores will be utilised. It seems like they rushed this version a bit.

Hopefully improvements will be akin to the speed difference between the original Parallels with the attached interface and the one we have now :)
I just hope Parallels starts using more cores.
 

72930

Retired
May 16, 2006
9,060
4
I just hope Parallels starts using more cores.

They will have to in order to compete with the pro/demanding users of VMWare's Fusion.

I would like the nice Expose and shadow effects shown in Unity to come to Parallels. Also, full Ubuntu support...
 

thegrandmaster

macrumors regular
Feb 3, 2007
230
0
Valhalla!
Anyone tried AOE2 or SW Galatic Battlegrounds, maybe Pharaoh.

I'm getting a MBP in a couple of weeks and want to play some old games like that, do they play well in Parallels. I will use bootcamp for stuff like C&C3 and newer games, but for stuff like C&C RA2 or other 'First Decade' games, I'd rather be able to run them right inside OS X.

Anyone tried any of those in Parallels? :rolleyes:
 
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