What do you guys think is the best way to compose an animation made up of frames of PNG files in an iPhone app?
I have tried several approaches:
- creating UIImage objects using both imageNamed: and initWithContentsOfFile: methods and then placing them in a UIImageView in sequence using NSTimer
- putting the UIImage objects into an animated UIImageView
I would like to generate faster animations but the 100k PNG files as frames seem to bog things down. Am I missing a more efficient way of doing this?
I have tried several approaches:
- creating UIImage objects using both imageNamed: and initWithContentsOfFile: methods and then placing them in a UIImageView in sequence using NSTimer
- putting the UIImage objects into an animated UIImageView
I would like to generate faster animations but the 100k PNG files as frames seem to bog things down. Am I missing a more efficient way of doing this?