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OttoG

macrumors newbie
Original poster
Oct 1, 2008
12
0
DK, Europe
Dear Sirs,

In three months I head back to school for my final semester.

I've installed Windows XP Pro via Bootcamp and I've also installed some AutoDesk 3D apps, and they run beautifully. And now I was wondering if Pro Engineer would run on it, I know it ain't supported, neither are the apps from AutoDesk. But will it run? Someone out there must have tried it? I got the AutoDesk apps from school, but at work we use ProE.
Since i got used to ProE it'd be nice to use that for my final exams.

I got an iMac with the following specs:
3.06GHz Intel Core 2 Duo, 4 GB ram, GeForce 8800GS 512mb and a 500GB Harddrive

Im also considering buying the latest Macbook for school with the following specs:
2.0GHz, 2GB and with the GeForce 9400M.

Will the integrated gpu be a problem??

Many thanks,

Otto G
 
If they are Windows programs and your Mac meets the standard PC hardware requirements it will run those programs. The system requirements only apply to the operating system itself.
 
Well, that applies for everything. Im just curious whether the Macbook would run it since it has a shared GPU. ..cause if i buy a macbook and it doesnt work then....im kinda more stuffed than a thanks giving turkey. And yes, ProE is a Windows application only
 
I know CADs are quite pesky about witch gpu they work with. I'm fairly confident that it would work since the 9400m is quite a compatible little bugger. Does ProE have a compatibility page, I know SolidWorks has it. A huge list of videocards saying witch are supported and to what point.

**
Just checked on ProE's website and it doesn't mention any nvidia cards other the the quadro line... But I did a bit of searching online and it doesn't seem like ProE has huge preferences for the graphic card it needs. Also, it seems most modern cad paired with modern graphics cards end up working.

If you have it at work, do you have an unlimited number of liscences, or is there a trial/demo version of ProE you could try on the iMac ?

Either way, if you're buying the macbook mainly to run ProE on it, you can buy it, test it. If it doesn't work, simply bring it back and pay the restocking fee...
 
Yes.

I asked my friend, and he would think it would work. He used ProE on an old Dell laptop which was worse than MB unibody. So it aint a problem.

I can't contact PTC, who makes ProE. -They simply dont have an email stated on their website. I have to register, which i'll do later due to maintenance on their site.

At work, we only have one license for some reason. Maybe because we're cheap or its an expensive application.

Theres no demo though, shoot. I might get it of school and check it out.

thanks
 
Hi all,

ProE WF 3 M210 works just fine on a mac via bootcamp
Not a problem. The installation was just a bitch though.
But nps now :)
 
It's good to know that ProE works well in that scenario. I was planning on trying the same thing.
 
Hi all, ProE WF 3 M210 works just fine on a mac via bootcamp Not a problem. The installation was just a bitch though. But nps now :)

Have you tried a 3-D motion controller such as a SpacePilot or SpaceNavigator? All the NX and ProE users I know, use 3-D motion contollers. Just curious.

Great job so far!
:)
 
QuantumLo0p :Have you tried a 3-D motion controller such as a SpacePilot or SpaceNavigator? All the NX and ProE users I know, use 3-D motion contollers. Just curious.

Hi ,


I have no clue what those things are :D But I will find out some how. As far as I know ProE on my mac works and feels like the one at work.
 
Hi, I have no clue what those things are :D But I will find out some how. As far as I know ProE on my mac works and feels like the one at work.

Check this out at 3dconnexion: http://www.3dconnexion.com/3dmouse/what_is_3dmouse.php

6 degrees of motion. Every CAD/CAM workstation at my company has a motion controller. There are nice models with programmable buttons or simple "puck" shaped controllers for compactness and simplicity. You can total control of motion of your model while keeping your other hand on the mouse. No more keyboard or mouse gestures are required to move your model in the graphics window! I totally recommend a motion controller. I don't know a single person who has tried it and gone back to not using it.
 
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