I know the question I am about to ask is not a simple one; but I also know I will have considerable learning to do after it is answered.
Question: Could this community give me a list of languages I ought to consider learning to start me on my way to producing my own RPG game. With the assumption that current training is a good foundation: 1970's BASIC language and an decent immersion into the FileMaker Pro/Advanced environment. Where do I go from here? Going back to school is not an option here.
Aside from the standard interfaces that are expected, the project will entail significant 3D work, managing polygons (beyond squares, rectangles, hexagons), hopefully the implementation of fractal geometry, animation, a complex tapestry of background management.
Feel free to ask questions of me to refine the suggested list properly.
Thank you for your interest in this inquiry.
Peter Kelley
St. Paul, MN
Question: Could this community give me a list of languages I ought to consider learning to start me on my way to producing my own RPG game. With the assumption that current training is a good foundation: 1970's BASIC language and an decent immersion into the FileMaker Pro/Advanced environment. Where do I go from here? Going back to school is not an option here.
Aside from the standard interfaces that are expected, the project will entail significant 3D work, managing polygons (beyond squares, rectangles, hexagons), hopefully the implementation of fractal geometry, animation, a complex tapestry of background management.
Feel free to ask questions of me to refine the suggested list properly.
Thank you for your interest in this inquiry.
Peter Kelley
St. Paul, MN