Hi everyone,
I would like to ask you all for your opinions on a potential hardware upgrade. I'll try to provide as much information as possible up front to help better understand my workflow.
I am using my workstation for vfx and game art, specifically high quality character modelling, grooming, and surfacing. Maya with Arnold, Houdini, Mudbox, zBrush, Mari, Substance Painter, Marmoset Toolbag 4, and exploring Redshift. Most of the images I use are 8k and 4k for textures, with UDIM counts up to 100. Project files can be large depending on the software, 100mb-500mb Maya scenes, 10gb+ Mudbox/Mari/Zbrush files, 10-20gb for specific textures, etc.
Currently I am using a Windows machine with a Ryzen 3900x 12 core, 64GB RAM and a GTX 1080. My storage is low at 1TB, and I am constantly fighting with this. My ram is nearly always maxed out, and rendering with my CPU is starting to slow down, especially with hair.
Mac OS is my preferred platform, and with the refresh with Apple Silicon, I'd really like to investigate using an Apple machine for my work. I know that software is still being written/ported to AS. zBrush is native now and Houdini is going to release soon with a production build for AS, and hopefully Maya follows suit. If not, I can be fine using Houdini. Substance Suite is already AS ready, and performs quite well, (I have a M2 MacBook Air and played around with Substance Painter--it performs better than my current workstation with VFX assets).
I've been shopping out a new PC build which looks like this:
Risen 7950x 16 core, 128GB ram, 4TB storage, RTX 4090, and everything else, case, psu, etc.
What I want to know is, would a Mac Studio M1 Ultra with Max ram, or a 16" MacBook Pro with Max Ram be suitable for this work? And how would it compare to a custom PC build? I understand there is not a direct comparison with the RTX 4090. I'm not just looking for rendering speed increases, but actual every day use (probably more so), working and building the models/textures/scenes/hair, etc. My understanding with AS being unified, is that transferring and calculating data can be faster than non ARM based chips.
If either of those machines are not recommended, then I would assume it would be best to wait and see what the M2 Ultra brings in form of a new Mac Pro or potentially a refreshed Mac Studio?
Thank you!
edit: I forgot to mention that it has been somewhat hard for me to assess performance with all the latest reviews on Youtube, as most of them are geared towards video editing. At most, they run a benchmark with Blender, which doesn't really provide enough insight.
I would like to ask you all for your opinions on a potential hardware upgrade. I'll try to provide as much information as possible up front to help better understand my workflow.
I am using my workstation for vfx and game art, specifically high quality character modelling, grooming, and surfacing. Maya with Arnold, Houdini, Mudbox, zBrush, Mari, Substance Painter, Marmoset Toolbag 4, and exploring Redshift. Most of the images I use are 8k and 4k for textures, with UDIM counts up to 100. Project files can be large depending on the software, 100mb-500mb Maya scenes, 10gb+ Mudbox/Mari/Zbrush files, 10-20gb for specific textures, etc.
Currently I am using a Windows machine with a Ryzen 3900x 12 core, 64GB RAM and a GTX 1080. My storage is low at 1TB, and I am constantly fighting with this. My ram is nearly always maxed out, and rendering with my CPU is starting to slow down, especially with hair.
Mac OS is my preferred platform, and with the refresh with Apple Silicon, I'd really like to investigate using an Apple machine for my work. I know that software is still being written/ported to AS. zBrush is native now and Houdini is going to release soon with a production build for AS, and hopefully Maya follows suit. If not, I can be fine using Houdini. Substance Suite is already AS ready, and performs quite well, (I have a M2 MacBook Air and played around with Substance Painter--it performs better than my current workstation with VFX assets).
I've been shopping out a new PC build which looks like this:
Risen 7950x 16 core, 128GB ram, 4TB storage, RTX 4090, and everything else, case, psu, etc.
What I want to know is, would a Mac Studio M1 Ultra with Max ram, or a 16" MacBook Pro with Max Ram be suitable for this work? And how would it compare to a custom PC build? I understand there is not a direct comparison with the RTX 4090. I'm not just looking for rendering speed increases, but actual every day use (probably more so), working and building the models/textures/scenes/hair, etc. My understanding with AS being unified, is that transferring and calculating data can be faster than non ARM based chips.
If either of those machines are not recommended, then I would assume it would be best to wait and see what the M2 Ultra brings in form of a new Mac Pro or potentially a refreshed Mac Studio?
Thank you!
edit: I forgot to mention that it has been somewhat hard for me to assess performance with all the latest reviews on Youtube, as most of them are geared towards video editing. At most, they run a benchmark with Blender, which doesn't really provide enough insight.
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