Morning!
I'm thinking of starting a bit of a project (well, moving an existing one from a platform that isn't working out) over to osx. The current code is in python, and it's a 3d app. I'd prefer to keep the current code and use python rather than learn obj c from scratch, and I see there's the pyobjc bridge for using python in cocoa apps. Anyone using it or can answer these questions?
- Can python be used with open gl? (I'll need it for doing some 3d)
- Can it be used with quartz compositions? (I'll need to pass parameters etc., and I guess create custom patches)
Failing that.. any suggestions for a good obj c book for beginners? (2 I guess as I'm on leopard)
I'm thinking of starting a bit of a project (well, moving an existing one from a platform that isn't working out) over to osx. The current code is in python, and it's a 3d app. I'd prefer to keep the current code and use python rather than learn obj c from scratch, and I see there's the pyobjc bridge for using python in cocoa apps. Anyone using it or can answer these questions?
- Can python be used with open gl? (I'll need it for doing some 3d)
- Can it be used with quartz compositions? (I'll need to pass parameters etc., and I guess create custom patches)
Failing that.. any suggestions for a good obj c book for beginners? (2 I guess as I'm on leopard)