What do you think?
What do you mean by the type? Thanks for the criticismI'm curious why you describe it as "tedious". Three hours is not a lot of time to spend on a project.
Anyway ...
The type really, really needs help. The changing bevel is confusing. The font and color choice, uninspiring.
Question: why do you have a shadow underneath the prism, but not the type? The lack of consistency makes the two parts feel disconnected.
The color pyramids: pure red, green and blue are vibrant colors. I understand you're working with transparencies here, but those colors and shapes need to 'pop'. Right now it's too muted.
Photoshop Extended CS6.I'll agree with citizenzen about the time spent. Your perspective changes as you get older.A couple weeks ago I spent 15 hours experimenting with the new renderer in Blender before starting a project, and I enjoyed every minute.
There is something going on with the renderer where the shadows are concerned, so that might be worth looking into. Which program are you using?
I agree about the "uninspired" comment, but that comes as you learn more about fonts. If the exercise is in 3D, I wouldn't worry about it.
The perspective is the reason for the other comment. You might want to try an isometric camera if that's available, or rotate the text so the perspective doesn't affect the weight as much.
What are you trying to accomplish? Is it a school project learning Photoshop or learning Photoshop in general?
Just experimenting with it. I followed a YouTube video tutorial to create the render.
I have a trial for C4D, don't understand the software at all. Know PS a lot better...In that case, you should learn 3D programs like 3DS Max, Maya, Softimage, Cinema 4D, Lightwave etc. For "simple" renders like you posted, it'll take you a lot less time and far more accuracy with lighting and shadows.
It'll be worth it for your next "idea" as well since you need a mockup, schematics, and model for 3D printing.
Most have free downloads for you to try out.
I have a trial for C4D, don't understand the software at all. Know PS a lot better...
I'm curious why you describe it as "tedious". Three hours is not a lot of time to spend on a project.
Anyway ...
The type really, really needs help. The changing bevel is confusing. The font and color choice, uninspiring.
In that case, you should learn 3D programs like 3DS Max, Maya, Softimage, Cinema 4D, Lightwave etc. For "simple" renders like you posted, it'll take you a lot less time and far more accuracy with lighting and shadows.
It'll be worth it for your next "idea" as well since you need a mockup, schematics, and model for 3D printing.
Most have free downloads for you to try out.
Agreed. I could barely read it.
I have a trial for C4D, don't understand the software at all. Know PS a lot better...
I finished a tedious, 3 hour long graphic design in Photoshop today. Started at 5, finished at 8. What do you think? It's Retina resolution.
Image