I am relieved to say that a bunch of major problems have been solved and my animation classes which I will release for public use when finished, is nearing completion. But I have a feature I want to add that while I can do without, I would rather have as an option.
Right now I simply use a timer for the animation. So the speed at which the timer fires is a fixed rate. But I want the programmer to be able to choose an option so that it operates like a regular CA animation, where it speeds up at the beginning and slows down at the end.
I'm thinking about doing something like having an int that increases steadily, and at each multiple of x or something like that the animation increases. But is there another way to do this? I'm always looking to learn more, I don't want to go with the noobish way to do it just because I know how.
Thanks, Nate
Right now I simply use a timer for the animation. So the speed at which the timer fires is a fixed rate. But I want the programmer to be able to choose an option so that it operates like a regular CA animation, where it speeds up at the beginning and slows down at the end.
I'm thinking about doing something like having an int that increases steadily, and at each multiple of x or something like that the animation increases. But is there another way to do this? I'm always looking to learn more, I don't want to go with the noobish way to do it just because I know how.
Thanks, Nate