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FelixMC

macrumors member
Original poster
Jan 4, 2008
33
0
Ok, so I'm more of a Html/Javascript/CSS/PHP/Ruby/Applescript kind of person, and I really stink at Java, Cocoa and Objective-C...:D
But I'm attempting to get better, so I'm occasionally building an app here and there to help clean up my Mac or just solve problems I can't with other apps:p..
Right now to make my web developing life easier, I'm "trying" to build a nav bar generator, which generates both code and graphics. I went ahead and build all my application "engine" and code and graphics generators in Quartz Composer. Turns out it's a great tool for making "rules", besides just cool graphics. So, the application as it is now, works pretty well, with the few exceptions of a few bugs here and there, and of course I could add a slicker interface to it.
Now heres my problem. The app generates different graphics, according to some user controlled inputs and settings. There is a NSImageView object(¿?) binded to a image output from a QC patch controller. I would like the user to be able to save the image to a usable image file, preferably in .png format, but any other format supporting an alpha channel and recognized by popular browsers without need of an external plug-in I think will do. :)
So, what's the easiest way to do this..? I'll take anything you guys have to offer including alternatives or links or wtv :D
BTW, if this helps, I'm running Tiger, and I'm using the Tiger SDK and Xcode 2.5. Thanks in advance :D
 
Thanks for the help &link :)
It all makes sense, to a certain extent..:rolleyes:
See, part of the fact that I stink at Cocoa and Objective-C, is because I never really got to really learn them. I just improvised on some things I learned from guides and tutorials..
So, according to that link I need (or I think I do) a NSImage, a NSImage header and ".m" (¿?) file. So I initiated a NSImage (took me a while to figure that out:p). Than I created the header and ".m" file in Xcode and added the code in the header file:
Code:
(NSData *)TIFFRepresentation
Now I suppose I should be linking he QC image output to the NSImage somehow..? Or the NSImageView to the NSImage..?
And how to I retrieve the response from the NSData? I wasn't able to find an NSData class in Interface Builder. Will I need to initiate a Controller?
Any further help, dummy slaps or links to little yellow books entitled "Cocoa for Dummies" would be greatly appreciated..:D
 
If you post the project (without the compiled bits) we might be able to help. At this stage I'm struggling to understand what you've done...
 
Bit of a problem...

Ok, I will strip off all unnecessary things from the Xcode project for the sake of saving space and put it on here... but I've got a little problem....
Here it is...
 
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