hey guys I’m planning on making an app with ARKit and I’m wondering what the best approach would be to make it. Should I use SceneKit or Unity?
I have experience with Unity but I have never used SceneKit. While I have used Swift before with other iPhone apps I’ve made, I’m wondering if it would be a good idea use Unity for ARKit because it’s a dedicated game engine. I don’t know if SceneKit has the same capabilities that Unity does.
Basically I just want to know if SceneKit supports features that Unity has like setting triggers for the player to walk though and stuff.
Forgive me of my ignorance.
I have experience with Unity but I have never used SceneKit. While I have used Swift before with other iPhone apps I’ve made, I’m wondering if it would be a good idea use Unity for ARKit because it’s a dedicated game engine. I don’t know if SceneKit has the same capabilities that Unity does.
Basically I just want to know if SceneKit supports features that Unity has like setting triggers for the player to walk though and stuff.
Forgive me of my ignorance.