I recently made a demo of a water-sim in C with SDL. When I compiled the program, removed unnecessary files, and ran it through xslimmer, i still had a 28KB app. I realize 4KB comes from info.plist, but why does 7KB of code take 24KB of space?! Can I reduce this any further?
The reason I'm so obsessive about space comes from the time I've spent programming for microcontrollers. Also, I might try to make a 64kb intro for mac (not a port!) if I can get these apps smaller.
The reason I'm so obsessive about space comes from the time I've spent programming for microcontrollers. Also, I might try to make a 64kb intro for mac (not a port!) if I can get these apps smaller.