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I originally posted this to the programming forum becuase I wanted to hear what app developers had to say about this. I think it is wrong that you can just theoretically use two copies at once- as on, unfair to the programmers.
 
I originally posted this to the programming forum becuase I wanted to hear what app developers had to say about this. I think it is wrong that you can just theoretically use two copies at once- as on, unfair to the programmers.

Why? I mean it's not like you can buy an app and the give it to all your friends, it's only if two devices are synced to the same account- and that usually only happens when one person owns two apple products (such as an iPhone and touch, or in the future an iPhone and ipad).

If anything I think it would be wrong to require one person to purchase an app more than once just because they own another app-capable device!
 
I originally posted this to the programming forum becuase I wanted to hear what app developers had to say about this. I think it is wrong that you can just theoretically use two copies at once- as on, unfair to the programmers.

The ability to load an app onto as many devices as share an iTunes account has been there since the start. All developers have known about it since they signed the agreements to put their software on the app store. So if they are not happy with this then the answer for them is simple: don't sell on the app store.
 
I originally posted this to the programming forum becuase I wanted to hear what app developers had to say about this. I think it is wrong that you can just theoretically use two copies at once- as on, unfair to the programmers.

To add to what I said: this is just an example of developer greed. Say you downloaded an app for you iPhone, a month later the phone breaks and is replaced under warrenty. You then go to load your previusly purchased apps, but fond you aren't able to because they were already loaded on another iphone.

Or, put it this way, it's like having to buy a seperate copy of the a DVD title for each of your DVD players. No one would stand for it.
 
I'm a developer.

I think that it's ok that a user can use the same app on all his devices.
The point probably is that you should use the app on one device at a time. This is how most software licenses works.

Personally I also have no problem when "family" members shares the same apps (for example father and son playing the same copy of a game each one on his device). But if you buy Photoshop, for example, you can't do the same. Only one copy can be used at a time.

But to answer the first question, yes, you will be able to install and play the same app on iPhone and iPad; but PROBABLY updates that makes use of iPad screen size will cost money (i.e. I think that most developers will release a new app when iPad support will be added).
I'm looking for porting my apps to iPad and use its features and this means at least 50% of the code and graphics resources needs work. I've decided to release free updates but I'm not sure that all developers will do that (especially for 1$ apps).
 
I would think that even if the games do play the image woud be too small for the ipad and the creators will have to adjust the program to fit the bigger screen. They may add an additional charge to have ipad version to your iphone/touch version.
 
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