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Erasmus

macrumors 68030
Original poster
Jun 22, 2006
2,757
301
Australia
Hi.

I've been a massive fan of Bryce ever since I got my hands on a demo of Bryce 3D. Right now, I have Bryce 5, which I really just use for playing around, and making cool looking pictures.

Last year, I used SolidWorks for Uni, and really, really enjoyed it. I intend in getting an Intel Mac soon, and will get SolidWorks for it for my Uni work.

My question is, is there any way to export a SolidWorks model into Bryce 5, or any version of Bryce for that matter? Making complex things (like say aircraft) in Bryce is very tedious and difficult. In SolidWorks, it is dead easy. It would be awesome if a person could make a model in SolidWorks, import it into Bryce, and then proceed to texture it, create a world around it, and render one awesome picture in much, much less time than it would take to make it in Bryce.

Any ideas?
 
I've never heard of Solidworks but I think if you can create an object in .obj format you can probably import it into Bryce. I'm using Bryce 6.1 and I can import .obj and .3DS formated models.

Try creating a simple object and using the import function to see if it works (File -> Import). I don't know if you can import .3DS models into Bryce 5 or not.
 
this is how I work with 3ds max and solidworks. For my combination I use an stl format to export across.
Not sure what bryce can import etc but find a format such as obj, stl, igs etc which can work on the import in bryce and then in solidworks (in the assembly to keep the positions relative) go save as and change the format to match and then click save. I normally stick mine in another folder for ease of use etc, especially considering some formats split individual components into parts.
 
Thanks. Yes, Bryce will import at least some types of 3d object files.

So I guess the answer to my question is yes, i can!
 
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