Across all the heated and passionate discussions, I have noticed that there is a number of misconceptions that are getting repeated over and over again. As I think we all will benefit from a more objective approach, I have decided to collect a number of such points that I consider particularly pervasive and comment on them.
Disclaimer: this post is by no means complete and could probably benefit by adding some links to external sources or discussions here and there. If other posters would like to contribute by providing these (or maybe other points of discussion), I would be happy to update the original post.
Misconception 1. Apple is using slow, outdated CPUs. They are using Skylake, while Kaby Lake models are already available.
Truth: the only currently available Kaby Lake CPUs are low-tier, 15W dual-core models with slow graphics. The 15W Skylake chips used in the base (non-touch-bar) MBP are actually faster overall (EDIT: actually not true, they are slower than Kaby Lakes, mu bad. But their iGPUs are faster ) Chips used in touch-bar models are significantly faster. In fact, there are no currently available consumer CPUs that are faster than what Apple is using. Note: it is true that the 15" is not using the high-eng 6X70HQ CPUs with Iris Pro graphics, reasons for that are subject to speculation. Personally, I believe that Intel was not able to produce enough of these chips due to technological reasons. But again, that is just a speculation.
Misconception 2. Apple decided to use slower, less efficient AMD GPU instead of the superior Nvidia Pascal graphics.
Truth: the only currently available mobile Pascal GPUs are very hot, high-end gaming cards. These cards are not suitable for a laptop that wants to achieve any noteworthy mobility. There are some thin and light laptops on the market that utilise these GPUs, but they have significantly reduced batteries and also aggressive cooling systems (such as large venting holes on their bottom, which will promote dust accumulation and make them a less sturdy design). The Pascal GPU that would potentially be suitable for the 15" MBP, GTX 1050 is not released yet. And even then, it is not clear whether it will actually be more energy-efficient than the AMD Polaris, as Apple is only getting the best quality Polaris chips with top-end efficiency figures.
Misconception 3. Apple is using outdated DDR3 RAM where faster DDR4 has long became superior standard. Also, they refuse to add a 32GB option.
Truth: Apple is used advanced LPDDR3 RAM, which is more expensive than normal DDR4 RAM. The benefits of LPDDR3 is decreased power consumption, as it has been developed for mobile applications. Furhtermore, Apple is using fast 2133Ghz LPDDR3 RAM. This RAM has lower latency than the commonly used 2133Ghz DDR4 in some other laptops and therefore has faster access times at the same memory bandwidth. Which means that, given same amounts of RAM, the LPDDR3 is not only going to consume less energy than the DDR4 RAM, but also will be (slightly) faster. Of course, the significant drawback of LPDDR3 are its lower densities (which means that 16GB is max) as well as its increased price. Unfortunately, Intel CPUs do not currently support the LPDDR4 RAM, which would offer higher densities and thus 32GB RAM. It is reasonable to expect that Apple will add that option next year, once Intel has released newer CPUs.
Misconception 4. USB-C is making all my USB external devices like printers and disks impossible to use without dongles.
Truth: the vast majority of external USB devices are already using a "dongle" — the USB cable that connects the host (laptop) USB-A port to the device USB-B or mini-USB etc. port. Therefore, these devices are compatible with the USB-C port by replacing the cable. USB-C to device cables are currently sold at $10 or less, which is a very minor investment. Note: undeniably, devices that contain an integrated USB-A plug, such as thumbdrives/mice/keyboards are not of this kind and will require a dongle.
Misconception 5. Apple used to cater to professional users, who need more performance. The 2016 MBP show that Apple has abandoned them and is only making consumer hardware now.
Truth: (I will only consider the performance aspects here and disregard other factors, which might be of equal importance). At no point in time in last decade has Apple released a laptop that could be seen as a workstation or a desktop replacement. Apple's laptop line always attempted to combine high mobility with reasonable performance. Apple's MacBook Pro laptops have traditionally used the fastest available contemporary consumer CPUs as well as mid-range GPUs with low (sub 50W) TDP. The 2015 MBP follows this design model, just as every MacBook Pro did before it. Its not that Apple stopped making laptops for people who need high-performing GPUs over mobility, Apple never actually made them. It is not reasonable to criticise Apple for stopping something they never actually did. In fact, the higher-spec GPU performance is unprecedented on a MacBook Pro so far. This GPU will allow one to play demanding contemporary games are medium to high settings and 60 FPS, where previous GPUs could maximally play corresponding contemporary games at around 30 FPS. Of course, this is not Apple's achievement, but that of the GPU industry, which keeps producing incredible, more and more efficient GPU designs.
Misconception 6. Apple's laptops are overly expensive.
Truth: they totally are
Disclaimer: this post is by no means complete and could probably benefit by adding some links to external sources or discussions here and there. If other posters would like to contribute by providing these (or maybe other points of discussion), I would be happy to update the original post.
Misconception 1. Apple is using slow, outdated CPUs. They are using Skylake, while Kaby Lake models are already available.
Truth: the only currently available Kaby Lake CPUs are low-tier, 15W dual-core models with slow graphics. The 15W Skylake chips used in the base (non-touch-bar) MBP are actually faster overall (EDIT: actually not true, they are slower than Kaby Lakes, mu bad. But their iGPUs are faster ) Chips used in touch-bar models are significantly faster. In fact, there are no currently available consumer CPUs that are faster than what Apple is using. Note: it is true that the 15" is not using the high-eng 6X70HQ CPUs with Iris Pro graphics, reasons for that are subject to speculation. Personally, I believe that Intel was not able to produce enough of these chips due to technological reasons. But again, that is just a speculation.
Misconception 2. Apple decided to use slower, less efficient AMD GPU instead of the superior Nvidia Pascal graphics.
Truth: the only currently available mobile Pascal GPUs are very hot, high-end gaming cards. These cards are not suitable for a laptop that wants to achieve any noteworthy mobility. There are some thin and light laptops on the market that utilise these GPUs, but they have significantly reduced batteries and also aggressive cooling systems (such as large venting holes on their bottom, which will promote dust accumulation and make them a less sturdy design). The Pascal GPU that would potentially be suitable for the 15" MBP, GTX 1050 is not released yet. And even then, it is not clear whether it will actually be more energy-efficient than the AMD Polaris, as Apple is only getting the best quality Polaris chips with top-end efficiency figures.
Misconception 3. Apple is using outdated DDR3 RAM where faster DDR4 has long became superior standard. Also, they refuse to add a 32GB option.
Truth: Apple is used advanced LPDDR3 RAM, which is more expensive than normal DDR4 RAM. The benefits of LPDDR3 is decreased power consumption, as it has been developed for mobile applications. Furhtermore, Apple is using fast 2133Ghz LPDDR3 RAM. This RAM has lower latency than the commonly used 2133Ghz DDR4 in some other laptops and therefore has faster access times at the same memory bandwidth. Which means that, given same amounts of RAM, the LPDDR3 is not only going to consume less energy than the DDR4 RAM, but also will be (slightly) faster. Of course, the significant drawback of LPDDR3 are its lower densities (which means that 16GB is max) as well as its increased price. Unfortunately, Intel CPUs do not currently support the LPDDR4 RAM, which would offer higher densities and thus 32GB RAM. It is reasonable to expect that Apple will add that option next year, once Intel has released newer CPUs.
Misconception 4. USB-C is making all my USB external devices like printers and disks impossible to use without dongles.
Truth: the vast majority of external USB devices are already using a "dongle" — the USB cable that connects the host (laptop) USB-A port to the device USB-B or mini-USB etc. port. Therefore, these devices are compatible with the USB-C port by replacing the cable. USB-C to device cables are currently sold at $10 or less, which is a very minor investment. Note: undeniably, devices that contain an integrated USB-A plug, such as thumbdrives/mice/keyboards are not of this kind and will require a dongle.
Misconception 5. Apple used to cater to professional users, who need more performance. The 2016 MBP show that Apple has abandoned them and is only making consumer hardware now.
Truth: (I will only consider the performance aspects here and disregard other factors, which might be of equal importance). At no point in time in last decade has Apple released a laptop that could be seen as a workstation or a desktop replacement. Apple's laptop line always attempted to combine high mobility with reasonable performance. Apple's MacBook Pro laptops have traditionally used the fastest available contemporary consumer CPUs as well as mid-range GPUs with low (sub 50W) TDP. The 2015 MBP follows this design model, just as every MacBook Pro did before it. Its not that Apple stopped making laptops for people who need high-performing GPUs over mobility, Apple never actually made them. It is not reasonable to criticise Apple for stopping something they never actually did. In fact, the higher-spec GPU performance is unprecedented on a MacBook Pro so far. This GPU will allow one to play demanding contemporary games are medium to high settings and 60 FPS, where previous GPUs could maximally play corresponding contemporary games at around 30 FPS. Of course, this is not Apple's achievement, but that of the GPU industry, which keeps producing incredible, more and more efficient GPU designs.
Misconception 6. Apple's laptops are overly expensive.
Truth: they totally are
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