Hey; Anyone have any ideas what activates Game Mode? I assume it's a lot of heuristics with some threshold, but what goes into it? I have SpriteKit games using the GameController framework that don't trigger it, a Metal toy program where I just render random ideas for fun to experiment, and none of that triggers it. The build in Chess app does. So it's not just about needing to be intensive enough. But also games made before the Sonoma SDK so it's not an explicit API and I also can't find documentation on such an API. Looking on developer.apple.com you just get the GamePlayKit GKModel. Only widely available fact I can find is that the game must be full screen for Game Mode to take effect