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coolman

macrumors newbie
Original poster
Jul 12, 2008
21
0
La Coruna, Spain
Hi,

For putting music and sounds into a game.

Which options do we have and what supposes each option?

I know about ad-hoc music, freeware, creative commons, ... but i don't know finally the legal aspects regarding each one.

Anyone can elaborate a list with options and what exactly this option can mean to a developer?

Thanks.
 
creative commons you can read all about at their website, there are 3 levels of a creative commons license. Completely free to use, free with some rights reserved, and all rights reserved I believe. They're pretty self descriptive...
For each individual case it would probably be best to contact the artist, just to be safe and to be courteous.
 
Flickr is a good example of the types of Creative Commons you get:
Creative Commons licenses:
http://www.flickr.com/creativecommons/

In general you combine these three elements how you want:
- attribution : you need to credit the source
- no derivatives : you cannot change the image in any way
- non commercial: you cannot use it if you want to charge money for your application
 
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