Hi guys,
So I was handed another project from an old developer who used to work for us to go over the code and app. I had a hard time getting the flow of the app down due to nib files all over the place and not knowing exactly what they did / were for.
So I went on a hunt for a storyboard tutorial and ran into one from Raywenderlich's site - it was based on iOS5's storyboards.
So, it looks a lot easier to track the flow of the app using storyboards and it seems to take away some glue code. However the negative side of things is you need a big screen - even bigger for iPad apps. Small obstacle, I think.
I hear some guys don't like Storyboards and others do - is there a reason for this?
Lastly - I'm reading that in iOS6 storyboard got a little easier with the unwind-segue button?
Appreciate any input.
Thanks guys.
So I was handed another project from an old developer who used to work for us to go over the code and app. I had a hard time getting the flow of the app down due to nib files all over the place and not knowing exactly what they did / were for.
So I went on a hunt for a storyboard tutorial and ran into one from Raywenderlich's site - it was based on iOS5's storyboards.
So, it looks a lot easier to track the flow of the app using storyboards and it seems to take away some glue code. However the negative side of things is you need a big screen - even bigger for iPad apps. Small obstacle, I think.
I hear some guys don't like Storyboards and others do - is there a reason for this?
Lastly - I'm reading that in iOS6 storyboard got a little easier with the unwind-segue button?
Appreciate any input.
Thanks guys.