Hi. I'm trying to make the game I'm making compatible with Macs but when I click it it seems to load for a few seconds with the name showing at the top, but I then get a "The Application Quit Unexpectedly" error message.
Any help fixing this appreciated, here's the error log (note I ran into a character limit when posting the full log so had to trim it, let me know if you need the rest):
Thanks
Any help fixing this appreciated, here's the error log (note I ran into a character limit when posting the full log so had to trim it, let me know if you need the rest):
Code:
Process: Mac_Runner [239]
Path: /Users/USER/Desktop/TestGame.app/Contents/MacOS/Mac_Runner
Identifier: com.yoyogames.macyoyorunner
Version: 1.0.1 (1.0.1)
Code Type: X86 (Native)
Parent Process: launchd [137]
User ID: 501
Date/Time: 2013-04-11 08:11:19.054 +0100
OS Version: Mac OS X 10.8 (12A269)
Report Version: 10
Interval Since Last Report: 16307 sec
Crashes Since Last Report: 11
Per-App Interval Since Last Report: 22 sec
Per-App Crashes Since Last Report: 3
Anonymous UUID: 7EA462F8-C388-4062-BB6A-3DD86E074D9E
Crashed Thread: 3 Dispatch queue: com.apple.root.default-priority
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
VM Regions Near 0:
--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Users/USER/Desktop/TestGame.app/Contents/MacOS/Mac_Runner
__TEXT 0000000000001000-0000000000185000 [ 1552K] r-x/rwx SM=COW /Users/USER/Desktop/TestGame.app/Contents/MacOS/Mac_Runner
Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x9a2697d2 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9a268cb0 mach_msg + 68
2 com.apple.CoreFoundation 0x94127cc9 __CFRunLoopServiceMachPort + 185
3 com.apple.CoreFoundation 0x9412d6af __CFRunLoopRun + 1247
4 com.apple.CoreFoundation 0x9412cd6a CFRunLoopRunSpecific + 378
5 com.apple.CoreFoundation 0x9412cbdb CFRunLoopRunInMode + 123
6 com.apple.HIToolbox 0x9756c8aa RunCurrentEventLoopInMode + 242
7 com.apple.HIToolbox 0x9756c619 ReceiveNextEventCommon + 374
8 com.apple.HIToolbox 0x9756c494 BlockUntilNextEventMatchingListInMode + 88
9 com.apple.AppKit 0x997ada5a _DPSNextEvent + 724
10 com.apple.AppKit 0x997ad28c -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 119
11 com.apple.AppKit 0x997a36dc -[NSApplication run] + 855
12 com.apple.AppKit 0x997468e6 NSApplicationMain + 1053
13 com.yoyogames.macyoyorunner 0x00003123 main + 165
14 com.yoyogames.macyoyorunner 0x00003075 start + 53
Thread 1:
0 libsystem_kernel.dylib 0x9a26c0ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x9480204c _pthread_workq_return + 45
2 libsystem_c.dylib 0x94801e19 _pthread_wqthread + 448
3 libsystem_c.dylib 0x947e9cca start_wqthread + 30
Thread 2:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x9a26c9ae kevent + 10
1 libdispatch.dylib 0x92ec1cc5 _dispatch_mgr_invoke + 993
2 libdispatch.dylib 0x92ec17fd _dispatch_mgr_thread + 53
Thread 3 Crashed:: Dispatch queue: com.apple.root.default-priority
0 libGL.dylib 0x92919a66 glViewport + 13
1 com.yoyogames.macyoyorunner 0x000c86f9 -[YYGLView beginRender:] + 229
2 com.yoyogames.macyoyorunner 0x00004d57 -[Mac_RunnerAppDelegate performGameStep] + 97
3 com.yoyogames.macyoyorunner 0x00005919 -[Mac_RunnerAppDelegate doGameEngine] + 96
4 com.apple.CoreFoundation 0x941833ed __invoking___ + 29
5 com.apple.CoreFoundation 0x94183327 -[NSInvocation invoke] + 279
6 com.apple.Foundation 0x913f287d -[NSInvocationOperation main] + 81
7 com.apple.Foundation 0x913ea0f9 -[__NSOperationInternal start] + 740
8 com.apple.Foundation 0x913e9e0e -[NSOperation start] + 67
9 com.apple.Foundation 0x913f1f09 __block_global_6 + 135
10 libdispatch.dylib 0x92ec2fe3 _dispatch_call_block_and_release + 15
11 libdispatch.dylib 0x92ebed0a _dispatch_client_callout + 46
12 libdispatch.dylib 0x92ebff6a _dispatch_worker_thread2 + 285
13 libsystem_c.dylib 0x94801e12 _pthread_wqthread + 441
14 libsystem_c.dylib 0x947e9cca start_wqthread + 30
Thread 4:
0 libsystem_kernel.dylib 0x9a26c0ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x9480204c _pthread_workq_return + 45
2 libsystem_c.dylib 0x94801e19 _pthread_wqthread + 448
3 libsystem_c.dylib 0x947e9cca start_wqthread + 30
Thread 5:
0 libsystem_kernel.dylib 0x9a26c0ee __workq_kernreturn + 10
1 libsystem_c.dylib 0x9480204c _pthread_workq_return + 45
2 libsystem_c.dylib 0x94801e19 _pthread_wqthread + 448
3 libsystem_c.dylib 0x947e9cca start_wqthread + 30
Thread 3 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x001a2980 ecx: 0x000003c6 edx: 0x00000000
edi: 0x001a2984 esi: 0x01d8d520 ebp: 0xb0183eb8 esp: 0xb0183ea0
ss: 0x00000023 efl: 0x00010286 eip: 0x92919a66 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f
cr2: 0x00000000
Logical CPU: 0
Thanks