Good catch, thanks.it appears in the notification tray when you open the tray from within an app.
Agreed - I logged it in the bug reporter as an enhancement request.i personally think it should ALWAYS be in the notification tray (even if summoned from the home screen) for consistency.
I think it should be removed completely from the Notification tray for consistency really. I hate having large features completely duplicated in multiple locations.i personally think it should ALWAYS be in the notification tray (even if summoned from the home screen) for consistency.
It's kind of a loss of functionality then as widgets were always available in apps with a swipe downI think it should be removed completely from the Notification tray for consistency really. I hate having large features completely duplicated in multiple locations.
personally think it should ALWAYS be in the notification tray (even if summoned from the home screen) for consistency.
Then have it only available in the notification tray, not the -1 screen.It's kind of a loss of functionality then as widgets were always available in apps with a swipe down
It's easier to access on the -1 screen as you don't have to reach all the way to the top edge of the screen, which is difficult on larger phones.
Wow you are right. This is the dumbest UX decision I have ever seen - I have spent the last few days trying to figure out why sometimes I could get to widgets from NC, and sometimes not. This is why.it appears in the notification tray when you open the tray from within an app.
i think this is so you don't have to go home first. it's easy to access in 2 swipes or less wherever you are: lock screen, home screen, in app.
i personally think it should ALWAYS be in the notification tray (even if summoned from the home screen) for consistency.
Wow you are right. This is the dumbest UX decision I have ever seen - I have spent the last few days trying to figure out why sometimes I could get to widgets from NC, and sometimes not. This is why.
Also the "3d touch" on notifications is so inconsistent with 3d touch on anything else - it "pops" automatically and can't be dismissed without taking an action - very terrible IMO. Sometimes I just want to glance at an email, then leave it there. Right now if I look at it I have to do something with it (At the very least, dismiss the notification.) Also, they open from the top of the screen, rather than from the location of the 3d touch which also feels inconsistent.
Yeah that works, but it also dismisses the notification. That makes sense for hitting home I think, but when trying to use 3d touch it kind of defeats the purpose of "peeking" at something.I haven't got a 3D touch device but I did notice even on my iPhone 6 that I couldn't dismiss quick reply to a message after I'd summoned it. Then I found clicking home button dismissed it. so you could try that.
But you can't access the "-1 / current Spotlight search" screen from within an app. That is/was the handy feature of widgets in the Notification Center to e.g. access MiniKeePass from the Launcher widget while in another app.
I sure hope we still have an option to show widgets in the Notification Center.
The widgets are there if you open notification center within an app.But you can't access the "-1 / current Spotlight search" screen from within an app. That is/was the handy feature of widgets in the Notification Center to e.g. access MiniKeePass from the Launcher widget while in another app.
I sure hope we still have an option to show widgets in the Notification Center.
Not sure I understand. Swipe down in an app then swiping right opens the widget drawer. Is this not what you're talking about?
The widgets are there if you open notification center within an app.
I was under the impression that in iOS 10 you can only access the widgets in the -1 area/Spotlight search area. I didn't knew that you can access it by swiping down in an app and then swipe right to see the widgets so that is the functionality in iOS10 hmm still one step more to access it but at least you can access it from within an app.
Just came across this with a notification tray full of notifications. When you swipe right over a notification it moves the notification but nothing happens and just bounces back when you let go- this animation, though cute, just obstructs attempts to get to the widget screen. In iOS 9 the notifications didn't react at all if you swiped in that direction so you could easily get to the today screen.I do think it's a bit difficult If there are a lot of notifications present.
Is that what they are doing?It's really fun watching Apple basically crowdsource user experience interactions and visual design through the betas. I guess a couple billion in the bank isn't enough to hire really smart people to do it themselves anymore?
Just came across this with a notification tray full of notifications. When you swipe right over a notification it moves the notification but nothing happens and just bounces back when you let go- this animation, though cute, just obstructs attempts to get to the widget screen. In iOS 9 the notifications didn't react at all if you swiped in that direction so you could easily get to the today screen.
Now, if they're keeping the widget screen in notification centre (at least when in app) then you might think it simple for Apple to fix this by removing that animation and letting you swipe directly to the widgets. But I bet you Apple are hand wringing over whether this fits in their UX guidelines lol. When notifications were edge to edge and flat, you could get away with it. But having no animation when you interact with those bulky boxes? Ooh, would it feel natural? Let's see if they can bring themselves to do it
Finally, I'd just like to add the reason I brought down the notification tray and tried to get to the widget screen: because I wanted to check today's date. When I finally made it to the screen (using the free area at the top) I was reminded that they dropped that from iOS 10. Great! I used that to check the date a lot.
As a UX designer myself, I think that's a bit harsh. User testing is a huge, legitimate part of the UX research phase. Plus, even the best interaction team wants to try different things from time to time.It's really fun watching Apple basically crowdsource user experience interactions and visual design through the betas. I guess a couple billion in the bank isn't enough to hire really smart people to do it themselves anymore?
The widgets are there if you open notification center within an app.
As a UX designer myself, I think that's a bit harsh. User testing is a huge, legitimate part of the UX research phase. Plus, even the best interaction team wants to try different things from time to time.