iOS apps are going to run natively on ARM Macs. But how compelling will they be without touch?
I used a tablet PC as my only machine for a while, but conceded that it wasn’t practical. Although I like Windows 10, the store never really got off the ground, so there were few apps that were comfortable to use without a keyboard.
The Apple ecosystem is different though. The iOS/iPadOS App Store is thriving.
My iPad Pro does *almost* everything I need to do.
An ARM MacBook with touch and Pencil support would do everything, and do it perfectly well.
I’ve heard people say that Big Sur seems to indicate touchscreen because of the new affordances that Big Sur gives us. I don’t agree. At least not as a prominent use case.
The touch targets are still too small. I struggle being able to drag the Mail window around using a cursor. It is certainly not usable with a finger.
What I do think the new spacing gives though, is enough room to be efficient with an Apple Pencil. I DO think that we’ll probably see Apple Pencil support coming, with the idea being keyboard and trackpad being considered primary interfaces. Could it support touch? Sure. I don’t see it being a primary method for input though
I think of it as the reverse of the iPad Pro with the Magic Keyboard Folio. When you use it with a keyboard and trackpad I can do just about everything that I normally do on a Mac. But the interface, while being completely usable still begs you to take the iPad off the magnetic base and use it as a tablet.
I think we’ll see that same thing happen on the Mac with an emphasis on Apple Pencil as a 3 primary input, and touch, if included being less than ideal. Less ideal than trackpad for the iPad.
I believe iOS and iPad OS is taking additional accommodations to support Mouse and Trackpad as of today. So games that enable these affordances should benefit on the Mac. Additionally, so many different gestures and the like that you can do on the iPad for touch map pretty well on the Mac. Gestures for changing screens, two finger scroll, pinch to zoom.
I expect Apple will do something similar to what they did with the Magic Keyboard Folio and iPad OS 14. The hardware was out there, and a couple months later Apple announces ways to increase support for both Trackpad and Keyboard in applications that couldn’t use those interfaces before, namely games.
Apple will probably do the same thing with Apple Pencil and possibly Touch support. Release something that supports it, with enough foundational support for it to be immediately useful. A few months later, announce macOS 12, or heaven help us 11.1, that takes existing limitations and makes them better in the form of OS level support and frameworks.