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sclawis300

macrumors 65816
Original poster
Apr 22, 2010
1,472
196
I have some powerbeats pro and for the most part I am very happy. However, I seem to have a lot of difficulty when I am getting ready to go for a run. If I walk outside and try to play music from my watch the powerbeats wont connect with the phone. I have had to resort to powering down the phone when I want to use them with the watch. I thought the whole point of the H1 chip was to make this stuff seamless.

Is this a common problem? It also is a problem when I want to switch back to the phone and the powerbeats want to stay connected to the watch.
 

Itinj24

Contributor
Nov 8, 2017
4,581
2,627
New York
When you switch devices, you have to go into the Airplay menu and manually select them as the audio source.
 

sclawis300

macrumors 65816
Original poster
Apr 22, 2010
1,472
196
Tried that. Doesn’t seem to work especially when trying to switch to the watch. I can see the headphones but the wheel just spins and never connects.
 

sclawis300

macrumors 65816
Original poster
Apr 22, 2010
1,472
196
Pretty much always. Haven’t had them all that long. I usually end up turning off my phone when I go for a run and it switches over to the watch.
 

Itinj24

Contributor
Nov 8, 2017
4,581
2,627
New York
Wonder if it’s a hardware issue then. If none of the troubleshooting works, take it to Apple and see what they say.
 

perezr10

macrumors 68020
Jan 12, 2014
2,014
1,486
Monroe, Louisiana
I’m a runner too and run into this a lot as well. Go into your bluetooth menu and tap on the AirPods. Then tap Disconnect.

The H1 chip makes it so that you don’t have to unpair and pair when you want to use a new device. However, you still need to disconnect and connect.
 

sclawis300

macrumors 65816
Original poster
Apr 22, 2010
1,472
196
It has worked as expected the last couple of times without any updates to either device. Who knows.
 

cynics

macrumors G4
Jan 8, 2012
11,959
2,156
They will connect to both the watch and the phone at the same time if they are paired. AirPods are the same way....

IMG_0460.PNG IMG_0462.jpg

Audio will play from both by pausing the first one and playing the second. Ex. iPhone is playing audio from a video, if you play a song from the watch it will pause the video and play the song from the watch.

Since the iPhone is better at doing pretty much everything (BT signal, audio streaming and decoding, GPS, etc) the Watch will leverage it the iPhone as much as it can. Also the parent app stores data the Watch is trying to access like the Music app looking for your iPhones library to stream from instead of using Wifi. Many situation will cause it to hand off the task immediately if possible, like phone calls for example.

This is all in an attempt to converse Watch battery life.

The way it works is very seamless, almost impressively so. However it all falls apart if the Watch has a WEAK data connection to the iPhone and/or Wifi. It will still try to gather data but take too long to be of any use, for example if you were standing just outside of your house. The spinning dot icon is used for a data connection indicator on the Watch and if you see that its the Watch reaching out for information. Data on the watch reads instantly so if you see that indicator know its looking elsewhere for data and/or additional data.

Knowing that you'll need to start playback with the iPhone close or with it out of range entirely. You can also put the Watch in Airplane mode and turn off wifi (you need to do both) but you're iPhone might be set to mirror this condition making it a pain if you forget to reconnect once your workout is over.

Hope this helps.
 
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