A lot of apps have free "lite" versions available.
It's up to the developer rather than Apple.
Personally I like it the way it is. It stops me from loading my iPhone full of crap.
The Lite version thing is, but Apple explicitly prevent us from creating time-limited demos or the like that could enable a try-before-you-buy thing.
Ah, I didn't know Apple did that. But the rest of my post still stands.
Indeed. I think the Android idea might work: you get 24 hours to try it and can return it within that time.
Yes, but at the end of the 24 hours is it set up to pay if you haven't returned the app. Like trial periods on subscription type sites?
That would be bad news for me as I'll never remember I'm trying out an app.