I'm on the latest iOS 18.0 beta release. Just got a notice on my iPhone this morning that my AirPods were upgraded with some of the new advertised features, including improved mic noise cancelling and head motions to cancel calls.
Just tried out an informal test - turning on a blender within a few feet of the device, walking away up to about 20 feet, recording to my voice app. It seems somewhat improved... I can sorta make out what was being said, but it's highly compressed/garbled. But full cut outs of my voice aren't happening, which has been an issue in the past when ambient noise gets up into the 90+ dB area.
Compared to my Shokz Opencomm 2 it's still night and day though. In the same scenario there is barely any impact to voice clarity. Slightly compressed with just a hint of garbling. I think the physics of having a close mic boom are hard to overcome. If I were to give a rating, the AP2 would get a 3, the Shokz an 8.
So I won't be switching to using the AirPods for work calls when out and about anytime soon. I only really use them for normal phone calls in that capacity, and I think to that end, at least they'll be usable in more situations.
I could totally be imagining the improvement though. Not remotely scientific and the last blender test I did like this was over a year ago with a different blender in a different environment. Curious to hear others' experiences as this feature is rolled out.
Just tried out an informal test - turning on a blender within a few feet of the device, walking away up to about 20 feet, recording to my voice app. It seems somewhat improved... I can sorta make out what was being said, but it's highly compressed/garbled. But full cut outs of my voice aren't happening, which has been an issue in the past when ambient noise gets up into the 90+ dB area.
Compared to my Shokz Opencomm 2 it's still night and day though. In the same scenario there is barely any impact to voice clarity. Slightly compressed with just a hint of garbling. I think the physics of having a close mic boom are hard to overcome. If I were to give a rating, the AP2 would get a 3, the Shokz an 8.
So I won't be switching to using the AirPods for work calls when out and about anytime soon. I only really use them for normal phone calls in that capacity, and I think to that end, at least they'll be usable in more situations.
I could totally be imagining the improvement though. Not remotely scientific and the last blender test I did like this was over a year ago with a different blender in a different environment. Curious to hear others' experiences as this feature is rolled out.
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