Hi all!
I have such problem: I want to make a cocoa-made window with some functionality, that I can "call" from a c++-made application (even using wxWidgets).
I have managed to build a dynamic library, open it in the other application and run a function from it. That function starts a method that opens the cocoa window, but in the main application - there is no effect.
Please tell me what should I do so that in the c++-build application to run the cocoa-functionality.
Thanks in advance.
Toni
I have such problem: I want to make a cocoa-made window with some functionality, that I can "call" from a c++-made application (even using wxWidgets).
I have managed to build a dynamic library, open it in the other application and run a function from it. That function starts a method that opens the cocoa window, but in the main application - there is no effect.
Please tell me what should I do so that in the c++-build application to run the cocoa-functionality.
Thanks in advance.
Toni