Been holding out for a way to do 3D in a pro way on the mac for quite some time. ( I use threadrippers with high end nvidia cards in multi gpu setups for now)
When the 2019 pro was announced I expected to invest in one but not before octane and redshift was actually available and stable. And that took some time. Redshift is now since a few months usable but octane is really not. So I never got a 2019. Meanwhile, Apple silicon happened. I have a maxed out 16” m1 max and that is hands down the most impressive computer I have used. But oc it doesn’t cut it for serious 3D. The new “Studio” is impressive in the CPU department and for video editing but really underwhelming for 3D. Even with some eventual semi magic optimization for octane, redshift and blender it is still very far from even a middle of the road home pc for rendering.
All in all, this worries me when it comes to what a new Apple Silicon 2022 might be. Even with 4 x m1 max and 256 gb shared ram and 128 gou cores it might be very impressive in the Cpu department but still lacking gpu. In the absolute best case with upcoming optimizations in could perhaps reach the territory of a single rtx 3090. My current threadripper have 4 gpus, about 3x a single 3090.
And later this year, we will have the next generation of nvidia cards. Power hungry but also a very powerful.
Surely Apple is aware. How will they tackle this? Their own gpus in specialty mpx modules? Using AMD cards? What do you think?
When the 2019 pro was announced I expected to invest in one but not before octane and redshift was actually available and stable. And that took some time. Redshift is now since a few months usable but octane is really not. So I never got a 2019. Meanwhile, Apple silicon happened. I have a maxed out 16” m1 max and that is hands down the most impressive computer I have used. But oc it doesn’t cut it for serious 3D. The new “Studio” is impressive in the CPU department and for video editing but really underwhelming for 3D. Even with some eventual semi magic optimization for octane, redshift and blender it is still very far from even a middle of the road home pc for rendering.
All in all, this worries me when it comes to what a new Apple Silicon 2022 might be. Even with 4 x m1 max and 256 gb shared ram and 128 gou cores it might be very impressive in the Cpu department but still lacking gpu. In the absolute best case with upcoming optimizations in could perhaps reach the territory of a single rtx 3090. My current threadripper have 4 gpus, about 3x a single 3090.
And later this year, we will have the next generation of nvidia cards. Power hungry but also a very powerful.
Surely Apple is aware. How will they tackle this? Their own gpus in specialty mpx modules? Using AMD cards? What do you think?