Hi all,
I'm a newly convert - only about 3.5 years in Mac-country. I'm a bit confused about which factors determine whether or not a game is ported/created for the Mac.
Let's have a quick rundown of the various publishers:
Blizzard (Activision):
Supporting Apple as always.
MacSoft:
Dead? At least nothing new since Age of Empires III: Asian Dynasties in 2008.
Aspyr:
FPS games, Civilization and The Sims. Seems to focus on PC Bestsellers and well-known brands.
Feral Interactive:
FPS, a range of strategy titles, a few driving games.
Virtual Programming:
A LOT of strategy games for the number crunching/masturbating geeks, a few FPS.
Steam:
FPS from Valve. A few indie games.
More or less all of them also pushes crappy puzzle games.
For some reason, cheap puzzle and crappy "hidden objects" games seems to be the dish of the day for Mac users. Visit http://www.macgamestore.com/ and you'll have a great adventure in finding a quality game and NOT another "Dash" or hidden objects game.
So, the factors involved in whether or not a game is ported, can be summed up as follows:
*) Popularity of the PC version / brand
*) Licensing fee (which increases, I presume, if the game is popular)
*) There's nothing to indicate that technical aspects play a large role, since all genres are represented
Am I missing something? Please add to the list, in that case.
If I'm right, it might also explain why we see so few strategy-titles of the type I like. Feral did Tropico and MacSoft did Tropico 2 - but Aspyr didn't care to do Anno 1701 even though they published it for PC. I believe that 4X games are easier to port, than a FPS game, since you don't need to focus that much on the framerate?
Finally: What I don't understand, is that the legit companies are not selling a lot of games - for cheap - in a Cider or WINE wrapper. I've seen amateurs making illegal Cider and WINE wrappers and uploaded them (sometimes with, sometimes without the game itself) on illegal websites. When an amateur can make a "Fallout 3" or "Left 4 Dead 2" or "Total Annihilation" version for Mac, why don't we see somewhat cheap (think $10-$25, depending on age) and legal versions of these games?
Personally, I wouldn't dare downloading illegal versions, and I would happily pay for a 5 year old game (ie. Port Royale 2) if I could get a legit spyware-free Mac version. They seem easy to do, from a technical perspective, so is it just the suits that are to blame?
I'm a newly convert - only about 3.5 years in Mac-country. I'm a bit confused about which factors determine whether or not a game is ported/created for the Mac.
Let's have a quick rundown of the various publishers:
Blizzard (Activision):
Supporting Apple as always.
MacSoft:
Dead? At least nothing new since Age of Empires III: Asian Dynasties in 2008.
Aspyr:
FPS games, Civilization and The Sims. Seems to focus on PC Bestsellers and well-known brands.
Feral Interactive:
FPS, a range of strategy titles, a few driving games.
Virtual Programming:
A LOT of strategy games for the number crunching/masturbating geeks, a few FPS.
Steam:
FPS from Valve. A few indie games.
More or less all of them also pushes crappy puzzle games.
For some reason, cheap puzzle and crappy "hidden objects" games seems to be the dish of the day for Mac users. Visit http://www.macgamestore.com/ and you'll have a great adventure in finding a quality game and NOT another "Dash" or hidden objects game.
So, the factors involved in whether or not a game is ported, can be summed up as follows:
*) Popularity of the PC version / brand
*) Licensing fee (which increases, I presume, if the game is popular)
*) There's nothing to indicate that technical aspects play a large role, since all genres are represented
Am I missing something? Please add to the list, in that case.
If I'm right, it might also explain why we see so few strategy-titles of the type I like. Feral did Tropico and MacSoft did Tropico 2 - but Aspyr didn't care to do Anno 1701 even though they published it for PC. I believe that 4X games are easier to port, than a FPS game, since you don't need to focus that much on the framerate?
Finally: What I don't understand, is that the legit companies are not selling a lot of games - for cheap - in a Cider or WINE wrapper. I've seen amateurs making illegal Cider and WINE wrappers and uploaded them (sometimes with, sometimes without the game itself) on illegal websites. When an amateur can make a "Fallout 3" or "Left 4 Dead 2" or "Total Annihilation" version for Mac, why don't we see somewhat cheap (think $10-$25, depending on age) and legal versions of these games?
Personally, I wouldn't dare downloading illegal versions, and I would happily pay for a 5 year old game (ie. Port Royale 2) if I could get a legit spyware-free Mac version. They seem easy to do, from a technical perspective, so is it just the suits that are to blame?