I followed the endless discussion on the 2019 Mac Pro for a while, learned a few things, and wanted to open an entirely new line of discussion centered around three basic questions:
1: What is a "PRO" Mac user? What makes them different from any Mac user?
2: Why do "pro" users need to pay such a high price just for a "pro" desktop machine?
3: If the current Mac Pro micro tower (the so-called "TrashIntosh") is so out-of-step with the needs of so-called "pro" Mac users, then what should a 2019 Mac Pro look like?
Just for starters, I wanted to throw in a few comments of my own:
1: I love the aesthetic of the current Mac Pro. It appears to be a very simple, powerful design with a lot of interesting features (for 2013).
2: The current Mac Pro is prohibitively expensive.
3: The new-for-2017 iMac Pro is also prohibitively expensive.
4: Folks will say that if you priced a similar computer from Dell, matching the specs will render an equally expensive machine. While this may be true, (really?) it sounds like a debating tactic to end a discussion rather than beginning one. I say this because there are many custom-made and spec-made gaming PCs on the market that are powerful, run cool and quiet, and feature funky see-through cases that make the original colored iMacs from the late 1990s look cheesy by comparison. It's also interesting that some folks on YouTube are buying up previous-generation "cheese grater" Mac Pro mini-towers ("CheeseIntosh"?) and retrofitting them with never processors, RAM, graphics cards, etc., and transforming these dinosaurs into competitive machines. Here's an example of a custom-built PC for 4K video editing.
5: So, if there are alot of former Mac Pro users out there that are now either using Hackintoshes, or moving to cheap Ryzen editing PCs, or hacking old CheeseIntoshes, because Apple isn't supplying the kind of hardware they need, why doesn't Apple just mass produce a machine like one of these?
6: Why is gaming considered some separate and distant category? If Apple is happy courting gamers on iOS, why not build a powerful gaming tower, or better yet, a multi-purpose tower computing platform that can be configured for gaming, CAD/CAM, 4K/8K video editing, 3D art, science, etc.?
7: Why does a Mac Pro have to be spectacularly expensive?
8: What would it hurt for Apple to introduce a configurable tower/platform for the purposes listed in #6, but without all the fancy packaging and imagery? Basically, what would it hurt for Apple to find a made-in-USA common tower case with superior cooling and electrical controls, equip it with multiple CTO options including Core i7 and Xeon W, and sell a base model for between $1,500 and $2,500 US?
9: Why does Apple ignore gaming on MacOS, but embrace it on iOS?
Maybe this isn't what Apple is defining as a "pro" user, but let me propose a small-business perspective:
I want a multi-purpose machine that can run MacOS and Windows 10. I want a full tower (with a separate aftermarket wide-screen monitor) that can be CTO'd with no RAM or hard drive on-board. It should have the latest USB-C/Thunderbolt 3, USB-A, WiFi, Bluetooth. I want it to be able to run common productivity tasks like Microsoft Office and Quickbooks, but also to be able to run Final Cut and/or Adobe CC for 4K video editing, graphics and DTP. I also want the option of being able to do some CAD with it. I want this to be a machine you can CTO just like an iMac Pro (Xeon W) and pay accordingly.
This thread is not about pronouncing-at-length that "Apple would never do that". I want to explore a design possibility for a "pro" market I believe is real and large that Apple appears to be ignoring. Obviously, there are many small business owners out there, in and out of the "creative professional" category, who are doing the Ryzen / FrankenCheesIntosh / Hackintosh thing that proves there are real possibilities here. And if Apple is doing "workflow" research of its own, they must be aware they are "missing the boat" in this category.
So, what would a mass-marketable "pro spec" CTO Mac tower look like in 2019, based on what we see around us in 2018?
1: What is a "PRO" Mac user? What makes them different from any Mac user?
2: Why do "pro" users need to pay such a high price just for a "pro" desktop machine?
3: If the current Mac Pro micro tower (the so-called "TrashIntosh") is so out-of-step with the needs of so-called "pro" Mac users, then what should a 2019 Mac Pro look like?
Just for starters, I wanted to throw in a few comments of my own:
1: I love the aesthetic of the current Mac Pro. It appears to be a very simple, powerful design with a lot of interesting features (for 2013).
2: The current Mac Pro is prohibitively expensive.
3: The new-for-2017 iMac Pro is also prohibitively expensive.
4: Folks will say that if you priced a similar computer from Dell, matching the specs will render an equally expensive machine. While this may be true, (really?) it sounds like a debating tactic to end a discussion rather than beginning one. I say this because there are many custom-made and spec-made gaming PCs on the market that are powerful, run cool and quiet, and feature funky see-through cases that make the original colored iMacs from the late 1990s look cheesy by comparison. It's also interesting that some folks on YouTube are buying up previous-generation "cheese grater" Mac Pro mini-towers ("CheeseIntosh"?) and retrofitting them with never processors, RAM, graphics cards, etc., and transforming these dinosaurs into competitive machines. Here's an example of a custom-built PC for 4K video editing.
5: So, if there are alot of former Mac Pro users out there that are now either using Hackintoshes, or moving to cheap Ryzen editing PCs, or hacking old CheeseIntoshes, because Apple isn't supplying the kind of hardware they need, why doesn't Apple just mass produce a machine like one of these?
6: Why is gaming considered some separate and distant category? If Apple is happy courting gamers on iOS, why not build a powerful gaming tower, or better yet, a multi-purpose tower computing platform that can be configured for gaming, CAD/CAM, 4K/8K video editing, 3D art, science, etc.?
7: Why does a Mac Pro have to be spectacularly expensive?
8: What would it hurt for Apple to introduce a configurable tower/platform for the purposes listed in #6, but without all the fancy packaging and imagery? Basically, what would it hurt for Apple to find a made-in-USA common tower case with superior cooling and electrical controls, equip it with multiple CTO options including Core i7 and Xeon W, and sell a base model for between $1,500 and $2,500 US?
9: Why does Apple ignore gaming on MacOS, but embrace it on iOS?
Maybe this isn't what Apple is defining as a "pro" user, but let me propose a small-business perspective:
I want a multi-purpose machine that can run MacOS and Windows 10. I want a full tower (with a separate aftermarket wide-screen monitor) that can be CTO'd with no RAM or hard drive on-board. It should have the latest USB-C/Thunderbolt 3, USB-A, WiFi, Bluetooth. I want it to be able to run common productivity tasks like Microsoft Office and Quickbooks, but also to be able to run Final Cut and/or Adobe CC for 4K video editing, graphics and DTP. I also want the option of being able to do some CAD with it. I want this to be a machine you can CTO just like an iMac Pro (Xeon W) and pay accordingly.
This thread is not about pronouncing-at-length that "Apple would never do that". I want to explore a design possibility for a "pro" market I believe is real and large that Apple appears to be ignoring. Obviously, there are many small business owners out there, in and out of the "creative professional" category, who are doing the Ryzen / FrankenCheesIntosh / Hackintosh thing that proves there are real possibilities here. And if Apple is doing "workflow" research of its own, they must be aware they are "missing the boat" in this category.
So, what would a mass-marketable "pro spec" CTO Mac tower look like in 2019, based on what we see around us in 2018?