Hi,
I've been perusing old threads for comments about RealBasic, such as this one from 2005, and was wondering what the current state of the tool is today bug-wise, and also how it compares to Obj-C.
Let me give some background:
Basically, I'm looking for an easy-to-use GUI dev tool. I cut my teeth in the RAD world on Delphi 1.0 and more recently worked in C#/Visual Studio on Winbloze and I really like the fact that I can drag/drop buttons and then simply double click them to add code. It makes it simple and trivial to focus on functionality rather than plumbing details. I was surprised when Xcode didn't offer such simplicity. I could use Interface Builder to make a nice GUI, but it seemed completely disconnected with the code -- a level of complexity I wasn't expecting nor desiring.
So, I was looking for something "easy" that lets me focus on doing stuff rather than fiddling with instantiating GUI form classes/etc. and came across RealBasic.
Now, I will say that I am *not* into Basic at all. I never used VisualBasic and my recent background is Perl and shell with a bit of python here and there. So, I'm not looking at RB because it's Basic but because of the "jump in and go!" drag/drop type functionality. I don't mind (and would welcome) learning some level of C more than I know now, but I also like to feel "productive" and if I spend hours trying to get basic buttons clicking/etc. then I lose motivation.
So, with the concepts explained above, is RealBasic worth grabbing or not? Are the bugs improved over the thread I mentioned? BTW, yeah, I've got the trial, but I wouldn't hit on many bugs that early in using it.
Is there some super-obvious way to make Xcode "click to add button code" (for example) that I'm missing, thus obviating my need for RB?
I know that these are the grounds that computer holy wars are built-on (BTW, I'm an Emacs guy - take that vi people!
) but hopefully you get my intent if you've used Visual Studio and I've explained myself well enough.
Thanks!
Mike
I've been perusing old threads for comments about RealBasic, such as this one from 2005, and was wondering what the current state of the tool is today bug-wise, and also how it compares to Obj-C.
Let me give some background:
Basically, I'm looking for an easy-to-use GUI dev tool. I cut my teeth in the RAD world on Delphi 1.0 and more recently worked in C#/Visual Studio on Winbloze and I really like the fact that I can drag/drop buttons and then simply double click them to add code. It makes it simple and trivial to focus on functionality rather than plumbing details. I was surprised when Xcode didn't offer such simplicity. I could use Interface Builder to make a nice GUI, but it seemed completely disconnected with the code -- a level of complexity I wasn't expecting nor desiring.
So, I was looking for something "easy" that lets me focus on doing stuff rather than fiddling with instantiating GUI form classes/etc. and came across RealBasic.
Now, I will say that I am *not* into Basic at all. I never used VisualBasic and my recent background is Perl and shell with a bit of python here and there. So, I'm not looking at RB because it's Basic but because of the "jump in and go!" drag/drop type functionality. I don't mind (and would welcome) learning some level of C more than I know now, but I also like to feel "productive" and if I spend hours trying to get basic buttons clicking/etc. then I lose motivation.
So, with the concepts explained above, is RealBasic worth grabbing or not? Are the bugs improved over the thread I mentioned? BTW, yeah, I've got the trial, but I wouldn't hit on many bugs that early in using it.
Is there some super-obvious way to make Xcode "click to add button code" (for example) that I'm missing, thus obviating my need for RB?
I know that these are the grounds that computer holy wars are built-on (BTW, I'm an Emacs guy - take that vi people!
Thanks!
Mike