This document is referenced in several places, but I can't locate it. Does it exist?
The reason I'm asking is that I experience odd behaviors on the simulator - I do not have an iphone to compare it with.
(1) There rotate left/right menu seems to never rotate into PortraitUpsideDown, but rather switch back to Portrait (i.e., starting from either LandscapeLeft or LandscapeRight either left or right end up in Portrait). Does anybody else experience that?
(2) Also, even though I meticulously followed the "start in landscape mode" instructions and other forum postings by using the Info.plist setting as well as the affine transform to rotate the interface, the simulator flips back to Portrait after adding a view via
leaving my interface in Landscape mode. I would be curious how to fix this.
(3) Finally, when switching to Landscape, a 20 pixel area is unsensitive to touch events. This is either on the right (when rotating right) or left (when rotating left), depending on the orientation. I suspect that it has to do with the Status Bar. The View was done in IB using UIView and UIImageView. How can I correct this issue?
Also is there a list of known simulator bugs anywhere?
Thanks for any hints and insights.
The reason I'm asking is that I experience odd behaviors on the simulator - I do not have an iphone to compare it with.
(1) There rotate left/right menu seems to never rotate into PortraitUpsideDown, but rather switch back to Portrait (i.e., starting from either LandscapeLeft or LandscapeRight either left or right end up in Portrait). Does anybody else experience that?
(2) Also, even though I meticulously followed the "start in landscape mode" instructions and other forum postings by using the Info.plist setting as well as the affine transform to rotate the interface, the simulator flips back to Portrait after adding a view via
Code:
ivController = [[ImgViewController alloc] initWithNibName:@"ImgView"
bundle:[NSBundle mainBundle]];
[window addSubview:[ivController view]];
(3) Finally, when switching to Landscape, a 20 pixel area is unsensitive to touch events. This is either on the right (when rotating right) or left (when rotating left), depending on the orientation. I suspect that it has to do with the Status Bar. The View was done in IB using UIView and UIImageView. How can I correct this issue?
Also is there a list of known simulator bugs anywhere?
Thanks for any hints and insights.