Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Animation

Well I do a lot of animation which the computer has to chew on for days if not weeks...

I have heard a SINGLE core is always faster that then same power divided into another core to a point. I have been told a single 3.33 6 core will be faster will be faster than a 2.93 (8) 2xquad core and so on That it's just not the freq. times cores?
 
Well I do a lot of animation which the computer has to chew on for days if not weeks...

I have heard a SINGLE core is always faster that then same power divided into another core to a point. I have been told a single 3.33 6 core will be faster will be faster than a 2.93 (8) 2xquad core and so on That it's just not the freq. times cores?

The only reason an 8 or 12 core would be slower than a 6 core would be if the software you're using cannot take advantage of more than 6 cores. At that point, it's clock speed that matters not the number of cores. So you should check to see whether or not your animation software can take full advantage of 6+ cores.
 
If you are using Maya, the Mental Ray rendering engine will take use of all 12 cores (24 when considering hyperthreading). If you are using C4D, I am pretty sure it will also take use of all available cores, but you should double check on that one.
 
If you are using Maya, the Mental Ray rendering engine will take use of all 12 cores (24 when considering hyperthreading). If you are using C4D, I am pretty sure it will also take use of all available cores, but you should double check on that one.

Cinema4D will make use of all cores.

I use Vectorworks (32 bit, so can only use up to 4gb ram) Vectorworks renders with Cinema 4D (64 bit, can use more than 4gb ram, and multi core). However i draft in VW 95% of time, and render 5% of time, so for me the 3.33ghz speed was more important than the amount of cores.
 
Any software that uses less than 8 of those 12 cores will be slower than the hex 3.33GHz. So if you stay in your main optimized apps all the time then it is worth it. Once you start browsing the web and iTunes converting the 6-core is faster by quite a bit and an iMac and Macbook Pro are faster as well. In single core tasks it is probably the slowest Mac Apple offers. Pretty sure a Mini and Air clobber it. Very un-balanced if you ask me.
 
Any software that uses less than 8 of those 12 cores will be slower than the hex 3.33GHz. So if you stay in your main optimized apps all the time then it is worth it. Once you start browsing the web and iTunes converting the 6-core is faster by quite a bit and an iMac and Macbook Pro are faster as well. In single core tasks it is probably the slowest Mac Apple offers. Pretty sure a Mini and Air clobber it. Very un-balanced if you ask me.

The typical issue with these applications is that some parts are much more efficient than others. I remember Adobe's genius ideas. They liked to add automatic file compression over a certain size. It remained single threaded and required large amounts of scratch data for a big file. For a long time, you could not disable this behavior.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.