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senttoschool

macrumors 68030
Original poster
Nov 2, 2017
2,626
5,482
Fortnite is incredibly popular and has a lot of pull. But it’s still only one app. Why didn’t Epic contact maybe the top 10 most played games on iOS before taking on Apple?

Seems like the threat of the top 10 most played games all violating the terms at the same time could have done a better job of forcing Apple to change.
 

TiggrToo

macrumors 601
Aug 24, 2017
4,205
8,838
Fortnite is incredibly popular and has a lot of pull. But it’s still only one app. Why didn’t Epic contact maybe the top 10 most played games on iOS before taking on Apple?

Seems like the threat of the top 10 most played games all violating the terms at the same time could have done a better job of forcing Apple to change.

Have you ever tried to herd cats?

Pretty sure that's an easier task than what you request...
 

velocityg4

macrumors 604
Dec 19, 2004
7,336
4,726
Georgia
I'd think the problem would be if they planned it before hand. That would be viewed as collusion to influence a market or pricing. Which is illegal in the US.

Now if one firm challenges Apple and boycotts or whatever to pressure them. Then other firms independently jumps on the band wagon. I believe that is fine.
 

Abazigal

Contributor
Jul 18, 2011
20,392
23,894
Singapore
Fortnite is incredibly popular and has a lot of pull. But it’s still only one app. Why didn’t Epic contact maybe the top 10 most played games on iOS before taking on Apple?

Seems like the threat of the top 10 most played games all violating the terms at the same time could have done a better job of forcing Apple to change.
Probably because the other developers don't have the same vested interests to take on Apple the same way Epic does.

If Epic wins, they get to have their own App Store on iOS. In addition to keeping 100% of proceeds from their own games, they get to earn a cut from other games sold on their App Store as well.

Other app developers likely don't have so much riding on the line.
 
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